good job man i feel the game are very complete really. :)
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Fire | Ice's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation | #23 | 2.912 | 3.231 |
| Gameplay | #27 | 2.288 | 2.538 |
| Overall | #30 | 2.409 | 2.673 |
| Polish | #34 | 2.011 | 2.231 |
| Creativity | #37 | 2.427 | 2.692 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Solid runner! I liked the swap mechanic, was a cool idea.
Interesting take on the endless runner idea, I really liked those snowflakes, it would be cool to see a more polished version with music and more obstacles, or maybe just faster like Canabalt but with the swtiching mechanic. Also impressive to only use python, good work
Pretty cool that you made this in Python!
Got up to about 2k before the game started getting a bit too repetitive with no real difficulty increase to speak of, but it works! No bugs or hitches or anything, though it's not quite clear when you need to switch, or if switching even has any effect. A visual indicator, like maybe the player blinking faster and faster as the mode change becomes critical, would probably help.
Good job :D
For the snow i made particles each having random fall speed(y movement) and drift speed(in x direction) and provided each with a wobble altitude and frequency and called update for the wobble effect using sin function. Each particle also has a random lifetime. For style used array to store the different draw function and selected the style at random


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