Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

[UNPAID] Writer needs a team for a lovecraftian horror card game

A topic by Me.Trotsky created Dec 09, 2024 Views: 737 Replies: 8
Viewing posts 1 to 10

Hello, I’m a German philosophy graduate and writer who is seeking to build a team that can help me create a game. I know jack shit about programming, and I’ve never built a single game in my life, but I’m confident in my skills as a writer. I’ve written a couple of short scripts for film and a feature-length screenplay. I can send you some excerpts if you want to check out my style.

Now, I want to present what I’ve got so far. Picture this: Two guys are sitting around a table, the blue haze of cigarette smoke filling the air. On the table: an ashtray, a pack of cigarettes, a deck of cards, and a loaded gun.

The two peculiar figures are playing for immortality. A deity arranged the game, presented the terms, and declared the risks.

Each opponent uses the cards in the shared deck. The cards all have three attributes: Physical damage, sanity damage, and calamity factor. If you are interested in the project, I will explain the technical details personally.

All cards affect either sanity, physical well-being, or something I coined "risk of calamity." This has something to do with the overall plot, so I will explain it if you develop some interest.

All cards have some sort of backstory connected with a meta-story that plays inside the game. Players have the chance to be forced to play this meta-story, which is essentially an existential horror story. The stories in the cards can lead to sanity damage.

Furthermore, I imagined a physical damage system where players can exchange certain effects or sanity for physical damage. For example: A player trades +10 sanity for a part of their liver, leading to -10 health, and so on.

The aim of the game is the liquidation of the opponent. There are two scenarios at hand: physical death and death of the soul (sanity death).

This is a rough, very rough outline of my idea, and I will talk to you about the details if you are interested. Until then,

Stay alive.

Deleted 1 year ago

it‘s unpaid but eventual revenues will be dispersed among the potential team.

Have you looked into Twine. No need to be a progger. Also, there are plenty of forums to recruit from. Check them out.

Happy to help with by producing original in-game / trailer music for the game! 👾

i can help with editing and feedback on writing, I have a lot of experience in that.

Hello, I am a graphics programmer and an admittedly mediocre programmer so I can create some shaders to make this game look great and I can help in some of the gameplay too. If your interested in contacting me, hit me up at aduck1753 on discord

hey! i am a recent college graduate and aspiring game developer! i am a huge fan of lovecraftian horror, and would love to chat with you about this project!

add me on discord: maemoo

Hello! I'm an experienced Unity dev and massive Lovecraft fan, favorite story is Shadow over Innsmouth, and I am interested in your project. I have around 10 years of experience working with Unity and C# language, I'm also a programming student. I am interested in this project concept and I look forward to further discussion if you are interested!

Yo. If u need a composer - I can try

Discord: @sho66oth