I had fun playing this! I really enjoyed the gibberish you recorded for the boss's voice. I was a little worried the pace would become really frantic when the alarms for the 90s and 30s warnings went off. The pacing was really nice, and I definitely messed some popsicles up, but I managed to make $264 by the end.
Play game
Stupid Popsicle Game!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibilty | #14 | 3.259 | 3.259 |
| Controls | #16 | 3.741 | 3.741 |
| Audio | #27 | 3.519 | 3.519 |
| Overall | #30 | 3.381 | 3.381 |
| Fun | #31 | 3.407 | 3.407 |
| Originality | #43 | 3.333 | 3.333 |
| Theme | #67 | 3.370 | 3.370 |
| Graphics | #72 | 3.037 | 3.037 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3.stable
Wildcards Used
UI is real
Game Description
Work at a popsicle factory for your stupid boss while trying to make sure you create quality popsicles!
How does your game tie into the theme?
Popsicles must be frozen to get more points!
Source(s)
https://github.com/akimb/stupid-popsicle-game
Discord Username(s)
blee628, OKUBA
Participation Level (GWJ Only)
3
Comments
I always love seeing how many people made how much money so thank you for that! :D I'm glad you found the pacing good too - it was probably one of the most difficult things to figure out, just having to play around with numbers so the tolerances weren't too tight. Messed up popsicles aren't a complete loss either! You'll still get a decent amount from them, even if they don't have liquid in them. Thank you for playing!
A fun idea here. The boss's talking audio was pretty funny.
The use of the mold to show where to put the stick was intuitive. I would have liked to have seen the outcome of the popsicle, like a quick particle or something when it's hit the end of the line. Then you get to see the fruit of your labour, even the wonk-sicles!
It was fun haha, I actually like the idea, it can be expanded and made into something quite interesting.
Good job! :D
I love a silly game with rats! Weirdly the difficulty seemed to decrease as time went on. It seemed like the popsicle speed increased but the spawn rate stayed the same. The beginning I had to juggle popsicles, but by the end it was one at a time. Cute and fun game!
Thanks!!
I’m not sure why that was the case, I’m thinking it was probably something lost in the Godot web export as I’ve always encountered issues like that. It also might’ve just been as simple as forgetting to change a value on my end, but it’s intended to increase spawn rate when there’s around half time remaining. Thanks for the comment!
Love the silly style and rise of pace in the game. Gets more difficult than one would think making drinks while throwing out rats in the process. Clever game design you guys got going on with the wacky art style that was made for it. Congrats on your game!
Great intro and art style! More levels with extra complexity could make it a great experience!
Great execution. I felt like the chaos was just the right amount to keep things tense and that everything was goofy and lighthearted enough to make it fun.
I absolutely loved this. The visual and audio style was charming, the gameplay was simple but a lot of fun, and it was surprisingly difficult at times to juggle handling multiple popsicles while making sure I trashed a rat at the right time. Would love to see more of this, great work!





Leave a comment
Log in with itch.io to leave a comment.