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Winter Garden's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #4 | 4.588 | 4.588 |
| Accessibilty | #8 | 3.392 | 3.392 |
| Controls | #10 | 3.804 | 3.804 |
| Audio | #10 | 3.882 | 3.882 |
| Overall | #13 | 3.675 | 3.675 |
| Originality | #35 | 3.431 | 3.431 |
| Fun | #48 | 3.137 | 3.137 |
| Theme | #59 | 3.490 | 3.490 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
N/A
Game Description
n Winter Garden, players can create a garden however they want, with trees, bushes, mushrooms, animals, and decorations. However, don't forget to remove the snow, or your plants won't bear fruit!
How does your game tie into the theme?
Snow and freezing are the main antagonists in this cozy and relaxing game. The player has to remove the piles of snow that prevent their plants from bearing fruit.
Source(s)
N/A
Discord Username(s)
CCadori
Participation Level (GWJ Only)
6
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Comments
I love the art in your game, it has its own personality and fits the gameplay very well.
For a relaxing game it's perfect, the audio is very well done, as is the art as I mentioned before. All the elements relate very well, and the level of polish is great!
Personally, I don't usually play many relaxing games, or ones that don't have very clear objectives or challenges. But still, I think it's an excellent idea for a casual game.
Congratulations and great work! :D
The game in itself is very charming, relaxing and creative. Controls and UI are intuitive, the mechanics are well explained. The snow and blizzard mechanic kind of throw me off, since for me it feels counterintuitive to how relaxing the game comes across. Other than that, solid experience!
Superb presentations as always. Really nicely scoped chill builder.
I think the only thing I'd change it maybe giving quicker access to the shovel/magnet via mouse scroll up/down but maybe the game doesn't need that kind of speed associated with it.
I tried adding an image but itch is crapping its pants it seems... I played well after the end of the demo and filled the level with everything I could to stress my browser a bit haha :).
Thank you for the kind review, Garrit!
I agree with the points you mentioned, some adjustments on the shovel tool are required for a further update
Lovely little game with some beautiful art and creativity for self expression.
The one thing that would be nice though is if the icon for the snow always floated to the top of the other icons, so that I don't accidentally remove my plants when trying to remove snow (either that or have completely separate tools for snow removal and plant/animal removal).
the artistic side of this game is amazing i love the concept!!!!!!!!
The visuals of the game are outstanding! So many different elements, each with some variability! I will even put aside my outrage that birch tree produces fruit :D Anyway, I've ended up spending a few thousand on raccoons.
I didn't quite get what's wrong with the snow piles - what happens if you don't plow them? Seems like nothing or not much. And they kind of add to the ensemble.
Beautiful game! The only thing that's missing for me - is some kind of goal, direction, or limitation. But I assume not everyone needs that in the games :) Well done!
I agree with you that the conflict in this project was not very well resolved. A while back, I made a cozy game (for the #69 GWJ I think) and received some criticism regarding it being too "rushed," so I tried to make the freezing/snow mechanics as light as possible.
Basically, what happens is that plants that are on snow do not drop fruits. I tried to explain it through some tooltips, but I think I lacked a bit of objectivity in this regard. Other users reported similar problems.
Thanks for the detailed review, I will take everything into consideration for the upcoming projects 😊
As an UI guy I hope to get to this level someday! I just wished I could use hotkeys to switch between tools :)
Thank you so much for the kind review! 😊
Very cozy and charming. Good job!
This concept might work well on a touchscreen, too. The look+sound+feel of your UI shows what godot can do (when the game designer has a clear sense of what they intend to deliver). And compadre, did you deliver.
Thank you very much for the kind review, I tried my best to make the interactions as fluid as possible😊
An extremely polished demo for what could honestly become a fully realized commercial game. All the small details in the animations and how the objects moved and spawned felt really nice. Really good job :D
I'm glad you liked the animations/tweens, I believe that was the point I prioritized the most during the project, making all interactions fluid, as I think that this is one of the most important things for a cozy game
Thanks for the review!
I love cozy games like this. This was so relaxing and the success sounds are so satisfying. I could play this for a while. Great job!