I made a video of your game. It's at the beginning of this video. I couldn't beat the boss because of how difficult it was. :(
Play game
Momelfum's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #16 | 3.412 | 3.412 |
| Christmas Feeling | #46 | 3.471 | 3.471 |
| Gameplay | #58 | 2.765 | 2.765 |
| Overall | #58 | 3.000 | 3.000 |
| Theme Implementation | #61 | 2.941 | 2.941 |
| Visuals | #62 | 3.059 | 3.059 |
| Enjoyment | #69 | 2.706 | 2.706 |
| Special Object Implementation | #80 | 2.647 | 2.647 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the special object and theme?
Candy - Key to next level
Comments
The idea of spawning jump blocks to gain momentum is nice! Well done
I like it, but I think if the player's movement was faster it would be more fun.
I like that the game is very minimalistic without much HUD going on but I think the player does need some information as example how many jumpy boxes he got left and maybe an indicator on where to go. c:
Overall its a cute little game. :3
I liked the game. I had no clue what was going on with the boss. First I though I needed to collect presents. then I figured it out. Boss is kinda challenging. I managed to go out of the level by placing blue boxes near the boss. I don't know if those are meant to help you fight the boss or just shouldn't be there but I used them in my favor :D I really enjoyed the blue boxes feature in general. Gave a different strategy perspective in the game. Good job.
I liked it, the pixel art is really nice. I would like it to have information in the UI about life and how many gifts I have left. Otherwise, very cool.
Merry Christmas! 🎄 <3
It was good. Boss was kind of unfair due to how much those gifts spawned. I also really liked the music and sound effects
Cool unique game, loved how the present spawning gives you a big boost as it was fun to use, and the character animation was nice too :)
Fun little platformer. Movement controls could be tighter, and the boss seemed tough in an unfair way? not sure how that could be improved with current mechanics though. Maybe horizontal attacks instead of vertical?
Cool little adventure, I really like that you can spawn the jump pads wherever you want as it gives the player multiple options to beat the level, it also makes this game kinda fun to speedrun.





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