Animation and sound design is cool. I could see myself replaying this game over and over again.
Definitely an immediate add to my collection!
| Criteria | Rank | Score* | Raw Score |
| Overall | #1 | 4.000 | 4.000 |
| Originality | #1 | 3.833 | 3.833 |
| Gameplay | #1 | 4.167 | 4.167 |
| Overall | #1 | 3.833 | 3.833 |
| Theme | #1 | 4.833 | 4.833 |
| Sound | #3 | 3.333 | 3.333 |
| Graphics | #4 | 2.833 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Animation and sound design is cool. I could see myself replaying this game over and over again.
Definitely an immediate add to my collection!
I really like this! I can see this being a bit of a zen version of Tempest. If you ever revisit this, I think it would be really cool to have the enemies sync up with the music. I think this is a really cool concept!
This was fun! I think there's some tinkering to do with difficulty scaling, I didn't feel like there was much of a play-fail-improve loop once the player gets a basic handle on the controls and flow. But, I did lose track of time while playing, which means it's doing good things!
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