I loved this! I like how every exporter/producer spawn caused me to have to retrofit all my old machinery to accommodate it. The sound effects were pleasant. The music was beautiful (although a littttle unfitting). Great job!
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Frantic Factory (Jam Edition)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #2 | 3.857 | 3.857 |
| Overall | #4 | 3.746 | 3.746 |
| Creativity and Theme | #8 | 3.905 | 3.905 |
| Visuals and Sound | #15 | 3.476 | 3.476 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very nice! It was definitely fun managing the conveyors and redesigning the layouts when new suppliers spawned. The only issue I had was that a supplier or two would spawn in with a layout that blocked things off from connecting to them. Maybe it was a skill issue on my end, but I had a few that ended up just not being used due to it. Overall it was still a great experience though!
A most excellent game. Congrats.
I think my only dislike was that choosing the right piece is a bit cumbersome, but not terrible. Good work and good luck
Thanks for trying out my game! I did initially plan to make placement easier (click and drag) but after 3 - 4 hours sunk into it before the game loop was even finished, I decided that I would come back if I got the chance since it was taking too long (I'm glad i did that, as I may not have finished the game otherwise). I plan to add this as one of the first new features post game jam.
Very cool, i could see this becoming a beautiful chaos if it’s developed further!
Very enjoyable! You have a great base for further development here. With some more time in the oven, I could see myself playing something like this for way longer than I care to admit.
Loved it! Had a great time finding the best routes to get the boxes to their endpoints. I could definitely see this progressing with more levels of difficulty and being a great time and a fun challenge.
Crazy fun to compose for this! Also, I just broke 100.000$, so I am happy! Should I also compose some SFX after the voting phase?
Great job! Implementing conveyor belts has always seemed like a daunting task. I like the concept of having to fix the factory as things get more chaotic
I had a good time managing the conveyor belts and redesigning them when new spawners and deliver points appeared. only feedback i can think of is the sound of the boxes being delivered could be changed to be more pleasing to the ear since its happening so much. great job!
good game in terms of strategy. New manufactory equipment deleting your tiles is not funny. Please hint that ONLY putting conveyors into the seller tile works (or you could make it automatic, i don't mind).







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