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Tetraduel's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #46 | 3.242 | 3.625 |
| Enjoyment | #65 | 2.795 | 3.125 |
| Presentation | #73 | 2.795 | 3.125 |
| Overall | #74 | 2.907 | 3.250 |
| Use of the Limitation | #81 | 2.795 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Boop, Fantus, Benjamin, Wuuj (linked pages as collaborators on itch)
Software used
Godot, Affinity Designer, Inkscape, GitHub Desktop, Discord
Use of the limitation
The player has to constantly move to stay out of the way of the falling blocks! Plus, the spawner/player 2 has to constantly move to keep up with the player and constantly has blocks spawning/falling
Cookies eaten
22
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Comments
Interesting idea and very nice art style. The snapping hand is really something :)
One minor problem: I got hit but the percentage on top of the player still showed 100% all the time. After three hits, it triggered the game over but the bar still showed 100%...
Other than that, really nice entry. Going for a multiplayer game in a jam is a really high risk, but you managed it. Impressive!
Ahh, that’s the dash bar not the health bar, the hearts are on the left.. That must not be very clear, good issue to learn from!
And thank you so much, it really was tough to get multiplayer working
я выйграл)

LOL, uh not quite
You can dash to try and get out of there, the goal is to reach the top of the screen
а нужно до верха добратся? ну тогда я гдето прощитался пхпх