Just finished the 0.2 demo. Pretty alright but confusing, The walkthrough seems to be out of date, or its me being retarded, i only got one scene.
Also is there a reason for a sniper scope and bullets being on the desk?
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This is a damn good game! I am not a big fan of the pegging, so I hope to see some man on woman stuff, but I love the concept of the wax sculptures and the wax ghost. Also the wax on the walls forming butts and tits is genius and I want more of it!
Something I'd like to add: The first few days could do with more variation like "Take out the trash", "watch TV", "Order a sex toy (and it becomes haunted later ;)" and similar. Something to make the first few days less repetetive.
I look forward to this game's future and I am sure to take some inspiration from it hehe
The first demo was decent, but I felt it wasn't capturing the imagination the same way A Silent Statue did.
But this new demo put those fears to bed! When the first major dream sequence started and I saw the giant wax ass on the wall, I knew I was going to have fun. The wax/candle aesthetic is fantastic and I love how in this version, when you enter the room she was in, you find a wax statue in her place. It's a really creative phenomenon and shows great potential. I'm really looking forward to seeing how expand on the theme in the future.
As for criticism, there's not anything major, just one or two minor issues. I'd like the option to turn of camera wobble as you move.
The first few days could also do with something to make them feel less samey. I was showering and eating at first, but after a while I just started running to the bus, studying and sleeping on repeat just to get to the main part.
And finally, while I did find the optional scene in the bathroom, I couldn't work out what to do once it began. The amount you need to move the mouse each way is a lot (It would take me several strokes of the mouse to go all the way up or down). Coupled with the fact that moving the mouse also makes you look around, I initially found it hard to tell what the game was asking of me, or if moving the mouse was working.
I had a blast with this new demo though! Thank you for all your hard work. I'm really impressed with the progress you've made with this, especially as a solo developer.
The change-up from the last demo had me thinking it was bugged at first with a line along the lines of 'where'd she go?' and then it was revealed a wax statue was in fact the thing which made a lot more sense.
I'm guessing the bed silhouette scenes were meant to incrementally progress? but if there was any change day to day I couldn't notice, it was too subtle...was there a glow towards one of the last days?
Not too big a fan of the kind of aimless repetitive tasks, I definitely see some opportunities for some little scares here and there. - the limited POV showering, the shadow of the banister post at the top of the steps - heck, I got spooked bc I thought the round banister post outside the kitchen at night was a bald head or reflection in the glass! But kinda felt like a letdown when there were none - or I managed to literally miss all of them!
Probably should change the menu when paused ingame from 'Begin' to 'Resume' as well, little nitpick. Performance could be improved, and some brightness/gamma calibration would be useful because this game does feel very dark and it's hard to gauge what's the 'intended' brightness.
I finally gave the demo for this game a chance and Im glad to see you working on another project since i loved ASS! Playing the 0.2 compared to the original demo its interesting to see how much it changed, I originally thought this was going to be a PT esque gallery where you wander around the house and that's it. So it was nice to see more story in the 0.2 demo. I will say its a bit saddening to see the change of the main ghost go from a busty covered ghost to a wax motif since i thought the original is hot. However, that wont stop my enjoyment for your new project Taboosy