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[ ! ] Post-Jam Playtesting! Share your games here! Sticky

A topic by lysander created Feb 09, 2020 Views: 1,341 Replies: 23
Viewing posts 21 to 22 of 22 · Previous page · First page
Submitted

Game Title/URL: Self-explanatory. Link your game here. The Heart Grows Cold

Pitch/Information: A faux 3d top down, exploration based game. (Or rather, a demo of one.)

I’d like feedback on: Do you experience any rendering or slowdown issues running the demo? I’d also like some feedback on how it feels to raise your torch when fighting the wolves. Does it feel alright, or is it not that intuitive? Any other feedback would be appreciated!

Submitted

Hey! I commented on your game because it was on my list, but to answer your question here:

Once I looked at the game page and saw that I could use the torch, holding it up and seeing it affect the wolves felt good. The only thing that didn't click for me was the degree to which I was affecting them, and whether they or I had come out on top when I spent a few seconds holding the torch up at them and then they dashed at me. The times that they exploded were super satisfying, though. 

Submitted (1 edit)

I dont wanna to risk
Submitted

Game: The First Flame

Pitch: A prototype for an adventure-RPG about a community of people with access to fire magic, with a peculiar way of displaying whether the player is getting closer to succumbing to hypothermia or overheating. Eventually I plan to make it into a story-driven RPG about the community, its magic, and the world it inhabits, though I'm still exploring a lot of potential directions with the writing.

I'd like feedback on: How does the overlay that shows body temperature work for you? Is it clear to you what it's doing and why? 

I need help on: If anybody sees this and is experienced with Godot, is there a good tutorial for using TileMaps generated from atlases that includes information on naming individual tiles? I've got an extremely clunky understanding of using atlases with TileMaps, and so I think I have a silly number of tilemap nodes in the game to do what I'm doing.

Viewing posts 21 to 22 of 22 · Previous page · First page