I love the visuals and the vibe and I get the core idea. but I think the levels are too big and long at some points. It feels more like work instead of fun. But yeah maybe that's just me. I think with a bit of balancing it could be really great.
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Pharaoh's Heist: Hat of Power's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #22 | 3.417 | 3.417 |
| Audio | #35 | 2.667 | 2.667 |
| Overall | #48 | 2.569 | 2.569 |
| Special Object Implementation | #50 | 2.583 | 2.583 |
| Fun Factor | #50 | 2.333 | 2.333 |
| Gameplay | #51 | 2.333 | 2.333 |
| Theme Implementation | #67 | 2.083 | 2.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The player heists an ancient tomb, the hat is what gives them power

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