360 cameras would be nice to have, and have the camera names show up on radar

Gather unknown signals from deep, silent space · By
There's this idea I've had in the back of my head since 0.7. What if at night time there would rarely be a creature that mimics the red light of a sattelite, and if you get too close it eats you or something? There would have to be some slight differences with the red light so you aren't just playing a guessing game if you don't have the digital map or don't perfectly remember the layout of the world. Maybe for example it could flicker ever so often or the tone of red is slightly different?
Something that could potentially be added is a camcorder to have an in-game way to record your footage. There probably wouldn't be a viewfinder to make sure the game doesn't drop 20 fps every time you pull it out though. Similar to photos you'd be able to upload it to a videos folder, but also a way I'd suggest being able to watch the footage in-game is through a VHS player. I think it'd be really cool to look back at footage you recorded while inside of the game itself. Maybe when you pause the game and then unpause while recording, the footage will have a static effect play for a moment to make it seem less like the footage was spliced or something.
Unless it causes issues, I feel like Solar mode should be Infinite with eternal bad sun rather than Ambience with eternal bad sun. It might just be me but I feel it could be more fun with the random entities and events, plus servers break and there are daily tasks to further incentivize going outside despite the deadly sunlight in the day and killer wisps at night.
I downloaded this game for the 7.0 and a lot of things changed since, i'm in LOVE. I love everything about it, the ambiance, the ideas, everything is at the right place and you really deserve to gain more visibility.
For the review, i think some aspects can be changed such as :
Thanks a lot for developping this game it's an amazing experience !
(sorry too if my sentences are trash, i'm not english)
Enjoying the game so far for the first time but Krampus has been pretty annoying in stopping my progress. I try my best to sleep before midnight but sometimes I can't sleep due to something nearby and then I end up passing it. I finally figured out how to make the brew but I hope he's either gone soon or reworked
I love the game, however I think the late game would be greatly increased if the daily tasks didn't ask for just the highest signal. Something along the lines of the original layout with asking for the highest level you can make but Bao requests a random amount/assortment of the other lower levels for an additional payout that would be maybe 1.2-1.5x the profit of selling them normally. For example the daily task would look like this: 2 level 3 signals(required for daily task completion) and 2 level 1 signals and 1 level 0 signal (for the bonus, not required for daily task completion). Late game I have so many 0/1/2 signals piled up I can't sell them off quickly or efficiently. Thanks for the great game regardless!
Carpentry Handbook, could be either found somewhere or in the store, functions like the Cooking book and tells you various crafting recipes for wooden furniture and objects.
Recipes could use wooden scrap, nails, a saw, maybe even logs for making things like benches, crates, tables, etc.
Additionally, possibly a metal scrap to nails recipe so you can locally source all the recipe ingredients.