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"Voices Of The Void" Alpha

Gather unknown signals from deep, silent space · By mrdrnose

Voices of the Void 0.8.1 feedback Locked

A topic by mrdrnose created Nov 01, 2024 Views: 32,475 Replies: 193
This topic was locked by mrdrnose Jan 20, 2025
Viewing posts 101 to 114 of 114 · Previous page · First page
(+2)

360 cameras would be nice to have, and have the camera names show up on radar

(1 edit) (+1)

There's this idea I've had in the back of my head since 0.7. What if at night time there would rarely be a creature that mimics the red light of a sattelite, and if you get too close it eats you or something? There would have to be some slight differences with the red light so you aren't just playing a guessing game if you don't have the digital map or don't perfectly remember the layout of the world. Maybe for example it could flicker ever so often or the tone of red is slightly different?

можно добавить возможность идти к предыдущим сохранениям потому кк можно что то потерять там кирку или сейф как я 

так же не помешало бы больше ивентов

Save backups with F6 occasionally if you are in 0.8.2, it's effectively saving but it puts the save in a separate slot on the menu.

I like the new radar systems, but I don't really like it detecting in a square instead of a circle now. I liked it having some blind spots in the corners, it also visually has a clearly defined circle but it detects things outside of it anyway.

(+1)

Something that could potentially be added is a camcorder to have an in-game way to record your footage. There probably wouldn't be a viewfinder to make sure the game doesn't drop 20 fps every time you pull it out though. Similar to photos you'd be able to upload it to a videos folder, but also a way I'd suggest being able to watch the footage in-game is through a VHS player. I think it'd be really cool to look back at footage you recorded while inside of the game itself. Maybe when you pause the game and then unpause while recording, the footage will have a static effect play for a moment to make it seem less like the footage was spliced or something.

(+3)

Unless it causes issues, I feel like Solar mode should be Infinite with eternal bad sun rather than Ambience with eternal bad sun. It might just be me but I feel it could be more fun with the random entities and events, plus servers break and there are daily tasks to further incentivize going outside despite the deadly sunlight in the day and killer wisps at night.

The Firetank event should temporarily disable the ATV until at least the UFO has passed, to prevent the player from instantly leaving after resetting the transformer and missing the event.

(+1)(-1)

Please make Curtains 6e kind of "folda6le" so its easier to store them and they can 6e rescued when they inevite6ly fall and slowly start getting eaten 6y the ground 6ringing them closer to 6ackrooms

(1 edit) (+2)

your atv can sink into a lake and you won’t be able to reach it you should make it float

It should probably float at the depth where you can't swim any deeper, so it can still sink underwater but won't become inaccessible to an unprepared player.

(+1)

ngl give it like emergency floaties so if it falls in water it will immedietly float up

(1 edit) (+1)(-1)

I downloaded this game  for the 7.0 and a lot of things changed since, i'm in LOVE. I love everything about it, the ambiance, the ideas, everything is at the right place and you really deserve to gain more visibility.

For the review, i think some aspects can be changed such as :

  • the path of Kerfus which i think is pretty nauseous when you look at it from the camera 
  • Driving is great but turning is terrible, i'm not a good driver but trees are my enemies now
  • when you took out the events, there is no real challenge with detecting and treating signals, what i mean by that is when you ping an aircraft or something like that i think it is sad that you can't do much more than sending the signals to the dr. having more lore about this would be so cool, it's a crazy idea but why not sharing it after all, imagine having blueprints for a rocket with a satelite that you can launch to chase the signals that seems "interestings" so that you can have another dimension of the game, you'll not only stays in the lab to ping signals in space but try to discover yourself what the others don't want to give you details. Again, i have not 1/99999999 of your skills in anything that you produced and it's only ideas but getting a part after "searching" would be insane.

Thanks a lot for developping this game it's an amazing experience !

(sorry too if my sentences are trash, i'm not english)

(+1)

Enjoying the game so far for the first time but Krampus has been pretty annoying in stopping my progress. I try my best to sleep before midnight but sometimes I can't sleep due to something nearby and then I end up passing it. I finally figured out how to make the brew but I hope he's either gone soon or reworked

(1 edit)

In 0.8.2 version 0011, there are a few more ways to deal with him. You can craft a Corvus Amulet with 5 feathers and 3 sticks and stick it to a surface to banish him if he gets close to it, or you can wear the Krampus hat to prevent him from spawning altogether.

(2 edits) (+1)

I love the game, however I think the late game would be greatly increased if the daily tasks didn't ask for just the highest signal. Something along the lines of the original layout with asking for the highest level you can make but Bao requests a random amount/assortment of the other lower levels for an additional payout that would be maybe 1.2-1.5x the profit of selling them normally. For example the daily task would look like this: 2 level 3 signals(required for daily task completion) and 2 level 1 signals and 1 level 0 signal (for the bonus, not required for daily task completion). Late game I have so many 0/1/2 signals piled up I can't sell them off quickly or efficiently. Thanks for the great game regardless!

(+1)

Maybe as an optional setting, similar to how you can turn on report fines.

(+3)

Carpentry Handbook, could be either found somewhere or in the store, functions like the Cooking book and tells you various crafting recipes for wooden furniture and objects.
Recipes could use wooden scrap, nails, a saw, maybe even logs for making things like benches, crates, tables, etc.

Additionally, possibly a metal scrap to nails recipe so you can locally source all the recipe ingredients.

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