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Jam Rules! (README.txt) Sticky

A topic by 🕹️swagshaw created Sep 23, 2024 Views: 9,379 Replies: 153
Viewing posts 41 to 56 of 56 · Previous page · First page
(1 edit)

I know we aren't allowed to use AI generated content but are we allowed to use AI generated code?

Jam Host

Yup, we don't recommend it but yes

Okay, ty

Submitted

Can I use this music in my game?-Be Careful, Young Lady-Stewart Pletcher

Jam Host

Do you have the rights to this music?

Submitted

no(

Jam Host

No, you can try getting permission from the artist who owns it

How do you regulate cracked assets and are you against it?

Deleted 1 year ago
Jam Host

what does this mean?

Jam Host

You mean illegally purchased? Yes we are against it, any clear sign is an immediate ban.

How will you monitor those using paid assets?

Jam Host

Is there is an issue that needs to be addressed? We won't disclose our monitoring methods for security reasons.

Jam Host (1 edit)

But for example, someone was using a different account to ask the exact same question, we know that and it is even easier to monitor malicious activity from that person no matter what account they make now.

Submitted

Hi, I have a question about the rules regarding AI-generated content. I understand that AI-generated art, music, and sounds are not allowed, but AI-generated code is allowed.

If I use AI to generate HTML, CSS, or JavaScript code that creates art (e.g., procedural or generative art displayed in the browser), would this be allowed? The visuals would be created by the code, not directly from an AI tool like MidJourney or DALL·E.

Thank you for clarifying!

Jam Host

This should be fine. We don't encourage replacing roles or people with AI though so if it's clear it is AI replacing a role it's against the spirit of the rule.

(4 edits)

Can I use c++ to make my game? I added c++ code to my game so it will need some prerequisites or redist but I did this to improve performance while doing a calculation every tick. The calculation is Euclidean distance formula calculation to prevent uv streching on my niagara lightning ribbon renderer by using User parameters (unreal engine 5), here is an example if this math formula in c++: 

sqrt(pow(EndVector[0] - StartVector[0], 2) + pow(EndVector[1] - StartVector[1], 2) + pow(EndVector[2] - StartVector[2], 2));

More information: I will release all the assets for download. I made all the assets myself (i will use a few free sound effects because my microphone broke, but I will borrow my brothers microphone for sound effects too) but im not done yet. I have made the attack mechanism as well as the attack vfx but now I am working on the bosses. The theme is inspired by spellbreak and dauntless and the boss rush. I might not finish everything before the time limit but I will prioritize at least 3 behemoths and 1 boss and replication for multiplayer support (it will run by hosting servers and other people can join a server you host)

Submitted

Can contributors also rate other games or only the submitter?

and when will voting end ?also when will the awards be announced?

Jam Host

all contributors (spam voting can be detected)

Public voting ends after a week, but results are hidden until the judges decide awards

That is around an extra 2 weeks

Submitted

Is free sfx allowed from itch.io?

hi one of the jammers for this game jam i was wondering if i could up load my game on Gxgame its the only way i can do it with the free license of game maker studio it a platform of game maker then i could link it to itch if that all right  

Jam Host

Because you'll be able to update your game if you use an outside platform we can't accept it like that.


I'm 70% sure there's a solution to export from Gx though

"Thanks for the clarification! I understand that using an outside platform isn't an option. I'll look into possible solutions for exporting from GameMaker.

Submitted

Can I update the game after deadline?

Jam Host

nope, not until the voting is done


You can edit the webpage though, just not the game files

can i use royalty free music

Jam Host

yes

Deleted 1 year ago
Jam Host

Nope

Submitted

Is it okay to update the game during voting time? 

Submitted

You can't. It says so multiple times, only the webpage, not the uploaded files.

Submitted

Thanks for the answer.

Submitted

Is it possible to update the game now ?

Jam Host

after the voting period you can update

Submitted

No breaking rules in the halls?

Submitted

So after being disqualified for using AI to generate a pixel-art image for a cut-scene, which was a totally fair decision and we should have read this page extensively before even thinking of doing it, I do have to say that I'm detecting some double standards in rule enforcing. 

An excerpt of the rule for relevance:

17. No use of AI-generated content. Only licensed material is allowed in this jam.

Apparently the spirit of the rule is to "encourage the non-replacement of roles":

We don't encourage replacing roles or people with AI though so if it's clear it is AI replacing a role it's against the spirit of the rule.

This was in response to someone asking about web art (css, html and js) generated through code above, which was one of the examples of the grey area that is allowing copilot and AI code.

Again, I agree with not allowing AI assets, but if the spirit of the rule is to not replace a role, then what about replacing a developer? I'm pretty sure there are some models capable of producing the whole code for a decent game just tweaking it enough to adapt it to the theme. And let's not forget that license infringements by AI is done outside art and music too, code being public doesn't mean it can be trained with as it might infringe open source licenses, a long-standing debate by now. May be that license infringement is just another excuse for this rule, as AI fed with owned materials seem to not be allowed as well. Never mind the fact that CSS AI art being allowed in theory just because it is code-generated, which is quite the stretch when one can very easily translate a pixel-art image to CSS.

I hope this can be taken into consideration for future jams and don't allow such gray areas and fully enforce the non use of AI as a whole, I know is harder to detect in code and would mean taking code submissions alongside the distributables, but I think it's only fair. More so this being a trigger-happy disqualification rule, our game was almost immediately disqualified (meaning no user ratings at all,) whereas I have been reporting games for clearly going against rules 1 and 4 and not seeing much action taken. And again, I agree with the rule and I think the enforcement is fair, just a little disappointed that coding is not seen in the same light as art and there is clear bias in rule enforcement.

Thanks for reading and the best of luck with the rest of the jam.

Jam Host (1 edit)

Been chewing on this a bit, I kind of wish you just reached out to us personally.

But I hear you.

I am sorry we're falling short.

There are a lot of reasons we don't want AI used, and while it might be lower on the list, we currently hold it as a high priority. I only referenced one reason in the case you brought up, but there are a few other reasons we don't allow it as well. If nothing else, we want to ensure we're respecting our community, including our artists. 

But you make a fair point about AI code and programmers.

We're open to ways to moderate AI code properly. Still, it isn't as feasible to moderate AI code as AI art -- as AI art is a visual component, whereas moderating AI code would require us to look through and moderate the code of hundreds of entrants without any clear sign of AI code being detectable anyways. And many of programmers are using something like co-pilot as an industry standard.

We haven't seen any examples of AI generating full-fledged games on its own; while we could have ruled on the CSS differently it wasn't something that was replacing an artist as a programmer wouldn't use CSS usually-- we saw it as a programmer using code.

We have looked at the games you've reported, and we do our best to make rulings private so people retain their anonymous reports. We do want to be as lenient as possible in subjective cases with a jam this size. The point is people are making games, and we do want to encourage that. That said, in objectively easy-to-detect cases -- for example, using AI art assets, having NSFW content, or being made before the jam -- leniency isn't as required to make rulings.

We're human and we're doing our best.

We are simply two guys navigating 8k members and 800+ games and we won't be perfect.

But we'll do our best to improve.

Submitted

Fair response, at least it shows you are giving it a proper thought, I know it must be quite complicated navigating all this and keeping everyone happy. I didn't intend to throw shade at your effort, I just felt you might be missing one perspective that could be constructive to hear.

While I value trying to keep the human factor, from my pov the jam is big enough to warrant a not so subjective judgement system, you could easily overload yourselves just by discussing every minor detail and considering all the possibilities on all cases. You said it, only two people for 800+ entries, more so a reason to be clean-cut with the rules.

Obviously there is no right or wrong on how to do this, but definitely as someone who spent almost three weeks working just to get  insta-dqed for going against one rule, it did feel a bit unfair that a skating game where there is no other character but the player and was clearly made for another jam with absolute no overlap with the spirit and theme for this one still gets the pass to get ratings. I was honestly saddened just because we weren't able to receive as much feedback from people, forget prizes, we knew we weren't going to hit top 30 anyways.

Don't feel too discouraged from my comments though, I don't mean to attack you nor make you feel bad.  I think you were already quite receptive and I believe this discussion served its purpose, hope it sparked some good thought.

Good luck on the next ones

Submitted

When will the winners be announced? 

Jam Host(+1)

We're aiming for the 9th
We've got the winner's decided -
Now we're just recording and editing the video for everyone

Viewing posts 41 to 56 of 56 · Previous page · First page