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Pilfnoic's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #57 | 2.239 | 2.625 |
| Presentation | #67 | 2.025 | 2.375 |
| Overall | #69 | 2.025 | 2.375 |
| Concept | #70 | 2.025 | 2.375 |
| Use of the Limitation | #70 | 1.812 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Reyhz
Software used
Godot 4.2
Use of the limitation
Every Action the player does is determined by a CoinFlip ( E.g : Killing an enemy, getting coins ... )
Cookies eaten
At least 4, and 2 whole "Galette des Rois"
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Comments
Not a bad start. definitely keep improving)
Nice pixel game, and the fox is super cute!
Sometimes jumping on enemies from the left didn't register and I got hit instead of them. Solid entry though! :)
Thanks for the feedback !
This indeed should not happen, I might know why. I'll be looking into bugs and adding content after the Jam !
This was neat! Good use of the jams limitation, It's honestly very funny to pick up a coin in a platformer based on a coin flip. I'm curious about your plans to flesh out this concept more, mostly because I felt like the jam entry delivered on the concept pretty well!
INSANE you ate two whole Galette des Rois i'm jealous
Thanks for the comment !!
I have a few ideas. One of them is since coinflips are always 50/50, an unlucky player could be frustrated if they happen to lose a few flips in a row - especially against enemies - maybe a way to make them "weighted" using power-ups or items for example ! For now, the next update that I plan for this game would be to make the game a bit longer than just two levels.
Yeah ! It's one of my favorite dessert, and I even made them myself this year !
Nice short game.