loveeeee how mysterious this sounds!
Play soundtrack
Passing the forgotten ruins's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall Uniqueness/Creativity | #15 | 3.762 | 3.762 |
| Sense of Atmosphere | #21 | 4.048 | 4.048 |
| Correlation to Theme | #25 | 3.571 | 3.571 |
| Overall | #26 | 3.611 | 3.611 |
| Execution | #27 | 3.524 | 3.524 |
| Listenability | #33 | 3.476 | 3.476 |
| Composing Quality | #40 | 3.286 | 3.286 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Link to Streaming Service
https://soundcloud.com/alexander-fedorov-10/passing-the-forgotten-ruins/s-esgi4gMy16e?si=e88ea551f4f64ab5bde05d559e47652c&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing
Description
The melody follows a group of travelers entering long forgotten buried in sand and wilderness town. The only sound they hear is echo of the past life combining with their steps.
---
Stochas was used to create a pattern for a set of hats, on top of them arturia efx fragments was used. Just the first Ocean Sweep preset.
Bass sound is a simple modular setup with 2 filters for left and right out each modulated by the same lfo for cutoff (cv for the one of them is inverted) and the second lfo controls resonance.
The source of unpleasant sounds - minifreak with two op fm as first osc and virtual analog as a kind of sub osc. And long attack. In the project Valhalla Supermassive reverb was added to make it a bit more spacey. But not much.
Drums consist of two kick samples, one made from tr8 kick + snare + heavy eq, second from moog mavis a long time ago. On top of them a valhalla supermassive with minimal mix except for the first key plays.
Frozen Marimba from Arturia Augmented Mallets on the keys, some strings from arturia analog v for violin-ish sounds and uviworkstation on piano.
For piano 8bit crusher with random changing of clock is applied.
---
ChowTapeModel on the master + gate and peak limiter.
Cover Art by Charles-Louis Clérisseau "Landscape with a path, garden wall and column, n.d."




Leave a comment
Log in with itch.io to leave a comment.