Wow, this is the best I have seen today. The dizzy effect, the music/sound effects, the storyline, and the details are really impressive. The design game fits in this jam perfectly. Made me fully immersed in playing. The coding can definitely be improved, sometimes I was spawned below the platform in the boss fight. Hopefully we can collaborate to make something one day.
Play DONT game
The DONT games's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme implementation | #1 | 4.500 | 4.500 |
| Special Object implementation | #3 | 3.500 | 3.500 |
| Overall | #4 | 3.271 | 3.271 |
| Fun factor | #6 | 3.250 | 3.250 |
| Visuals | #8 | 3.000 | 3.000 |
| Gameplay | #8 | 2.875 | 2.875 |
| Audio | #12 | 2.500 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
You have different levels and in each one some actions arent allowed to proceed.
How did you add the special object?
Theres a chassis that you can use in some levels






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