Simple game mechanic that looks great! Love all the environment details from the trees to the mountains to the bell. Of course the ships look great and I liked having a little bit of variety of health and speed of each. Music was intense, I survived for 6:01 till I perished to the pirates. Enjoyed it!
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Port Defender's itch.io pageJudge feedback
Judge feedback is anonymous.
- This is a well engineered prototype! Great mechanics and fun theme interpretation. Controls were easy to pick up. I was under the impression from the GDD this would be a more paced tactical cannon defense game, but the autofire surprised me. The difficulty curve combined with the very large map made it very hard to plan attacks. Ended up spraying and praying a lot trying to manage later on as the round progressed, and abandon any attempt at bonus scoring. Was difficult to judge distance at such length with such a large play field as well. Difficult to juggle between mob management and sustained damage to the boss. Overall it could benefit from tuning overall, including the size of playspace, size of cannonball and speed of objects moving. Fantastic and effective use of the town as a health meter, seeing the buildings get destroyed helped reinforce urgency and focus when playing. The GDD was well detailed in your features and plans laid out. Great explanation on mechanics and enemy types broken down! They translated well to the final prototype. Good luck with further development!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1Y4B_6R0PDDWRRHc2s6BCrPPtM_E-TPuodZeolQbIxjY/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Port Defender is a 3D shooter game where the player takes control of a cannon to defeat a fleet of pirate ships led by the infamous Captain Carlosa. The pirates will attempt to land in the player’s city, and it’s up to the player to prevent this before the city’s defenses fail.
Please explain how your game fits the theme:
You control old canon with unlimited canonballs.







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