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You're a Gun's itch.io pageLink to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1EEj0QD56to-Ym5tRk5fzG3vf60Lxs67P6R_yKXo0Ucw/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
You literally are a gun. You shoot to kill, and you use the massive kickback of the gun to maneuver around the stage. Your goal is to destroy all enemies, preferably square in the forehead.
Please explain how your game fits the theme:
How the game fits the theme would be that... you're a literal gun.
Is there anything you'd like the judges to pay particular attention to?
n/a
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Comments
We apologise for the late review:
GDD
Very well-made GDD. There's a lot of detail on the topics, and while I appreciate images, you guys used GIFs to enrich the GDD. Amazing. I would like to see your points about the sound design, a bit more on the art, and a timeline of development.
Gameplay
Very fun gameplay. It mixes speed well with precision. It was the first time I saw the execution of this idea where the enemy can pick you up and take your bullets. Very cool idea.
The game is fluid, and the level design is quite nice. And the writing is pretty funny; I got mocked quite a bit for my old man skills.
Art
Lovely art. Everything meshed well with each other. The color palette was very pleasant. And the animations are on point. Very cool top-down approach.
Sound design
Really? A squeaky noise when I graze the shot? Rude.
Great BGM; kept me going for a while. Really set the mood. The STX is on point, the practical effects, and the mockery. I loved it all.
Last thoughts
I had a lot of fun. Lean more on your sense of humor; the mockery was very lighthearted and got me to giggle quite a bit. And I particularly enjoyed the snappy gameplay and threats.
Great submission! Would've loved a retry button to restart the levels, otherwise great artstyle and game feel!
The shorts feel very powerful, but I also is kind of unintuitive when you can shoot, it feels unfair and unpredictable how long it takes to fire a single shot, it also sucks how theres no retry button after losing, just credits
Great game feel, very powerful shots, propelling you in an instant. The Scoreboard after beating the level has a satisfying transition, lines up really well with the sounds. Couldn't beat lvl 4, I dislike how a level cannot be reset and you have a long albeit funny game over sequence. Overall outstanding work.
Super creative! I love both the idea of moving by recoil and the concept that being picked up equals game over