Judge feedback
Judge feedback is anonymous.
Fantastic lighting effects, especially at the beginning—I would have loved to see more of them throughout the game.
Challenging and engaging platformer with tight, responsive controls.
The music complemented the gameplay experience nicely.
Your GDD is well-structured and covers all necessary details, but adding more images—especially to showcase core mechanics—would enhance it further.
Overall, this was a strong submission with great potential, and I genuinely enjoyed it! Keep up the excellent work!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1rhkN6RlozFSwP7-h1tRuahkmHhIh1A7Qs0j2BAyp0DM/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
A 2D speedrunning platformer where "what could a living dagger do" got taken to an extreme. Roll around with A and D, attack (left click) any surface to throw yourself in the other direction, nearly melt your metal in order to light more fires, and more!
Please explain how your game fits the theme:
This was our first game jam as a team, and for most of us our first game jam period. We just hope we made something fun :)
Is there anything you'd like the judges to pay particular attention to?
We did our best to truly think "what could a dagger given the ability to move on its own ACTUALLY do," and we hope you see that!
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