This gave me the itch to play some TF2, great rocket jump! I had some challenges getting the hang of the ground-pound & jump but eventually got around with it. I'm not really sure what the gun/hand thing was, but its cool to see some diegetic UI in a jam. the bit crushed post-processing isn't my favorite, but a style some may enjoy. Great jam game!
Play game
High Velocity's itch.io pageJudge feedback
Judge feedback is anonymous.
- Great little game, Has a lot of potential. In terms of music and sounds the game sounds good but could use more sound effects for hitting enemies to register that they have died or been hit. For game play wise i did get hard crashed on the 3rd level every time i progressed. This may not be the case on the downloaded version but i only tested the web version. Game feels great but could use some more effects to indicate when im at the appropriate speed to splat enemies. Art style is great, very reminiscent of super hot mixed with other ps1 era games.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1GWbJh0Gf92-cZKiAQSoBO7uqrkynjsD2TlSCH_Omvy0/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
High velocity is a fast-paced speedrunning game where the player kills enemies to gain blood to use special abilities such as rocket boosting, and rocket jumping.
Wasd
left click
f
c
shift
control
Please explain how your game fits the theme:
The game sees the player as a killing machine(weapon) who goes through levels eliminating all the enemies in them.
Note that the web port is buggy and there isn't much I can do about this due to the nature of web-based game in general.
Is there anything you'd like the judges to pay particular attention to?
The visual style, and original soundtrack.







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