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A jam submission

Bobby the weaponView game page

Bobby the weapon is a story based game about fighting creatures.
Submitted by Ifynth — 2 hours, 50 minutes before the deadline
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Bobby the weapon's itch.io page

Judge feedback

Judge feedback is anonymous.

  • Lovely art style at the beginning, but unfortunately the game is a little clunky. The UI had some issues where it was not clear if the HP was full or empty at the start. Adding a number or identifier to the HP bar could help alleviate that concern. The music was simple but a little repetitive. if you added some more lines to the music so it doesn't repeat the same 4 -5 notes at different points, it could help make it stand out more. For theme it seems like it missed the mark a little. While the character is defined early in the narrative, they did not feel like they fit the theme. One potential way to address this would be making John(Bobby) into a actual weapon for death or reinforce the the idea of using enemy weapons by making the weapons of enemies you take over stand out more.

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1cNOushIi7x2P3yKVWe7nbWxgueI0Y3nXR-3vUs04By8/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
Bobby the weapon is a story based game about fighting creatures.

The player controls a character in an apocalyptic world in which he must battle through supernatural creatures to escape this hell.

You can play with a Controller or with Keyboard.

Simply running from left to right killing monsters and enjoying the story.

Please explain how your game fits the theme:
The main character has died and is helping Death of Weapons to collect souls from an apocalyptic world where the soul of the main character jumps from one enemy to another and takes over their weapon to complete the deal from Death.

Is there anything you'd like the judges to pay particular attention to?
Not especially only, that the most things happend last second and we had plans to add at least 2 more enemy's, but the time run out.

I hope we can bring a smile with some of our jokes, artwork, story or gameplay on your face :)

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Comments

Submitted(+1)

Really beautiful art, wow, and very funny dialogue. I really liked both characters a lot, but Death (by weapon) was my favorite. The mechanics are really creative and unique, and the boss is a great challenge. The meteor style effects on the boss are really pretty looking, like something from a metroidvania boss, and the alternating between attacking and spawning minions is perfect, because you have to be careful of the minions, but you're also hoping for more because it's your only heal, lol. Very interesting way for those two interactions to occur (not wanting to fight enemies while low, but also hoping for more enemies to heal with). 

I don't have a controller but I'm also impressed that you integrated controller support in your limited time. I can tell a lot of attention to detail went into this game, especially conceptually and artistically. It's only a shame that you ran out of time to finish the story, I wanna know what happens next, lol!

Developer(+1)

Thanks a lot for the Feedback!

Our Artist gave his best!
Lovely to hear that you enjoyed the story!
The meteors were indeed challenging!
First time experiencing with some particle effects lovely to hear, that you liked them ^.^

Submitted(+1)

Nice art and cool concept of taking over enemies you've defeated! I think an expansion of this with more enemies and some QOL stuff like being able to speed up dialogue would be great. 

Developer(+1)

Thanks a lot, our artist gave his best at drawing!

At first we intended to make 3 enemy teams from which you can swap and get different attacks.
But sadly our time run out and we had to cut a lot of things.

And we did implement a skip button but didn't had the time to show it up ingame... but speeding up the dialogue would be an amazing idea too! Have to consider it next time!

Thanks a lot for the feedback!

Submitted(+1)

Cool art, but that music is pretty repetitive. I really like the blending of a visual novel with a platformer though.

Developer(+1)

Much appreciated that you liked the art and the blending of a visual novel with a platformer!
Glad to hear.
Storywriter and Artist gave their best!


Yeah true, you are right, The music is getting really soon repetetive.
Thanks a lot for the feedback!

Submitted(+1)

Don't feel too bad for the music, making good music for a game jam is especially tough! Anyways, I wish you and your team the best of luck!

Submitted(+2)

Great art and atmosphere! The boss fight was really challenging but I cheesed it out. The story / dialogue was worth it.

(+1)

Thank you so much!!^^ Im glad u liked my Art and enjoyed the story x) good job with the boss fight!

Developer

Lovely to hear that the boss was challenging and you enjoyed the story and atmosphere!

Submitted(+2)

THIS GAME IS PEAK. insane art for the time-frame, and the dialogue sequences were genuinely making me and my friend laugh so much. i really wanted to see the rest of the story, but I couldn't get past the first boss for the life of me. maybe it's just a skill issue lol. if you have any tips I'll try again fs.

Developer(+1)

Hi, our artist and story writer gave their best!
Amazing to hear that you and your friends enjyoed it!

I have 2 tips for you for the boss fight.
First you can swap to another body to regain life and also get closer to the boss.
Maybe this way you can beat the boss and you can read the final of the story. ;P

Thanks a lot for playing our game ^.^

(+1)

Thank you so much for your kind words!! :3 im glad you liked our game~