Judge feedback
Judge feedback is anonymous.
Lovely art style at the beginning, but unfortunately the game is a little clunky. The UI had some issues where it was not clear if the HP was full or empty at the start. Adding a number or identifier to the HP bar could help alleviate that concern. The music was simple but a little repetitive. if you added some more lines to the music so it doesn't repeat the same 4 -5 notes at different points, it could help make it stand out more. For theme it seems like it missed the mark a little. While the character is defined early in the narrative, they did not feel like they fit the theme. One potential way to address this would be making John(Bobby) into a actual weapon for death or reinforce the the idea of using enemy weapons by making the weapons of enemies you take over stand out more.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1cNOushIi7x2P3yKVWe7nbWxgueI0Y3nXR-3vUs04By8/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Bobby the weapon is a story based game about fighting creatures.
The player controls a character in an apocalyptic world in which he must battle through supernatural creatures to escape this hell.
You can play with a Controller or with Keyboard.
Simply running from left to right killing monsters and enjoying the story.
Please explain how your game fits the theme:
The main character has died and is helping Death of Weapons to collect souls from an apocalyptic world where the soul of the main character jumps from one enemy to another and takes over their weapon to complete the deal from Death.
Is there anything you'd like the judges to pay particular attention to?
Not especially only, that the most things happend last second and we had plans to add at least 2 more enemy's, but the time run out.
I hope we can bring a smile with some of our jokes, artwork, story or gameplay on your face :)
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