Very cool game! I sorta wish you went for your own artistic style for the UI instead of using the Clash of Clans look, I thought some assets were just straight rips from those games for a second. It was a little hard to figure out how to play but I got there. The game kept crashing on me for some reason, I'm not sure why. It's a cool idea and was fun to play though!
Play game
Hexplosive Skeletons's itch.io pageJudge feedback
Judge feedback is anonymous.
- I enjoyed the art style! it was very simple, but in a way that works well for the kind of minimalist design you're going for. Once I understood how to play the game, it was an interesting challenge to figure out how to manipulate the skeletons and knights to take the most hexagons. I think it would be good if, once the player clicked on the skeleton icon after the game starts, the hexes the player can place the skeletons on would slowly flash or get an outline or something until the player clicks on them. I was initially stuck trying to find where to place them, and some sort of visual indicator would helped make it a lot easier to get started. The game also ends up halting when the skeletons win. It appears that the game properly recognizes the skeletons' victory according to the log statements in the web browser, an error is thrown afterwards, halting any interactivity the player may have. However, the game does properly give a retry option when the skeletons lose. I liked it overall! It felt like something akin to "auto chess" with simple controls and a clear goal for a wide appeal. In the future I think it would be great if on the next level, some of the knights would occasionally move on their own instead of waiting for a skeleton to target.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1r12gtIvu7OW2ZiFd7CSvFNh_DjBSS2txxQ3e85JUuWM/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
The player controls an army of skeletons carrying bombs and direct them towards other kingdoms to kill their army and conquer them.
The player can place the skeletons only on the conquered tiles. And each skeletons will cost coins which can be earned by killing the other army.
Please explain how your game fits the theme:
The player acts as the weapon as a squad of suiciding skeleton army which blows themselves to destroy other armies to conquer them.





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