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A jam submission

DeirdreView game page

An Action Roguelike game where you fight a looping Gauntlet of Bosses.
Submitted by Strimp's Kitchen (@mega_strimp), Bloo, WaddleDev, SideLineGames, Subsandwich — 4 days, 8 hours before the deadline
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Deirdre's itch.io page

Results

CriteriaRankScore*Raw Score
ART / VISUALS#174.3564.356
BOSS DESIGN#233.7793.779
SOUNDS / MUSIC#423.6733.673
Overall#493.5823.582
FUN#1073.4523.452
CONTROLS#1633.1153.115
USE OF THEME#1833.1153.115

Ranked from 104 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's Take on the Theme
The characters are thrown in a world fueled by Torque. Almost every boss and weapon utilizes rotation in some way

Did your team make the majority of the art and music during the jam?
Yes

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Comments

Viewing comments 40 to 21 of 89 · Next page · Previous page · First page · Last page
Submitted(+2)

VERY polished, and really fun! They got A LOT done in the limited time they had so well done!! a bit difficult to figure out but other than that everything was GREAT, the music, the art, the bosses, everything!

Submitted(+2)

Great game and vibe. A bit hard for me, but that's probably just skill issue :) 
I would love it if it was playable in the browser and if the resolution was a bit higher. I had a hard time reading some of the text, because of the low res. Overall great job, keep it up! 

Developer(+2)

Thanks for playing! We have an option to increase window size from the settings menu, however the resolution sticks to the Game Boy Advance display due to our artstyle

Submitted(+2)

This is great- it's really polished and has a lot of depth. It's also really hard. I lose against the cogs every time I fight them lol. Also, settings menu and controller support is A+ for a game jam

Submitted(+2)

Incredible game! The gears and artstyle reminded me of the game Drill Dozer! Awesome job!

Submitted(+2)

Wow, this is awesome! Everything clicks together so well and is so fun to play

Submitted(+2)

Sounds, musics and visuals are amazing. Impressive how you managed to have so many bosses and 3 different playable characters as well, congratulations ! (Very polished too, with the fully featured menu !)

Submitted(+2)

If I have to guess, this game will be one of the top tiers of the jam! Absolutely stunning! The art, the music, the boss fights, everything. The only thing I have to say is that I will definitely be looking forward if you guys continue working on this one. Congratulations!

Developer(+1)

Thank you very much!

Submitted(+2)

This is really graphically stunning, fun game loop too. I enjoyed it 

Submitted(+2)

This is really graphically stunning, fun game loop too. I enjoyed it 

Submitted(+1)

the game is perfect i wish you the best can you try our game and rate it 

link = /jam/boss-rush-jam-2025/rate/3292181

we are waiting for your rate

Developer(+2)

Thank you for playing! I'd be happy if you could rate as well

Submitted(+1)

ok i am playing your game to give a full rate

Submitted(+2)

Honestly impressive how you managed to add so much content. I like the art, characters and overall retro vibe to it

Developer(+1)

Haha yeah we might've gone a bit too overboard making unique weapons for each character. Thanks for playing!

Submitted(+2)

Best game I've played in this jam so far! the art style is amazing and the animations are incredibly fluid. The bosses are very well designed and each feels very unique to fight, their moves also feel well thought out. Very impressive!

Developer(+2)

Thank you so much! Means a lot to us

Submitted(+2)

The game is really pretty!

Amazing arstyle and the art is really consistent. Super retro but also very stylish.

The boss designs are very creative and nice. The standard controls upon opening the game are really strange? But you can thankfully change them.

Most indicators are really hard to see, and are not clear of what the attack will do. The shooting mech dude boss does color changes depending on what attack he will do which is a really nice touch but all of his attack indicators are a big red circle and its not clear what the attack will do.

Good job and nice game.

Developer(+2)

Thank you for playing

Submitted(+2)

Visually very impressive. Maybe it's subjective, but I don't find the controls very convenient, especially on the keyboard. 

Developer(+1)

Thanks for playing, you can change the controls from settings

Submitted (2 edits) (+3)

Honestly pretty impressive what you've done here. 

It's got a nice clean pixelated art style with goofy character designs, this honestly brings me back to PS1 era with Rayman and Tombi.

All the player attacks are unique and interesting each with their own take on the theme. And bosses spinning through a wheel of attacks was a cool idea, I recommend making the wheel slightly bigger, or moving it more central as I didn't even know it was there first 2 bosses. There was also little time to look up at it whilst dodging attacks. But regardless its a really cool idea.

I do greatly appreciate the inclusion of keybinding, its always good to see on pc games as everyone has their own preferences. Just to add, your keybind screen has no icons for number-pad keys, they still work it just doesn't say what keys they are in the menus/tutorial.


Some nit-picky feedback: 

the player's hurt box could be a little smaller as I kept getting hit by attacks that barely even touched me.

I'd recommend making the arrow telegraphs for attacks a little more visible, at first I didn't even realise there even were any. However as I came to learn the attacks this was more of a git-gud moment, so maybe its fine.

And as a small personal gripe, I'd recommend seeing how the game feels without contact damage. The number of times I got hit by the boss just walking at me or by teleporting through them but not far enough. For bosses like the cogs it makes sense but when a boss just walks at you with little to no warning it gets a tad bit annoying. Just to clarify contact damage is simply just something I have a personal grudge against, but I understand why games include it.


Nit-picks out of the way its a really good fun game which I can see being a contender for the top places. Whilst it takes a bit of time to learn and master the bosses, once you do its very rewarding.

Developer(+1)

Thank you for your feedback! We will definitely consider removing the contact damage for certain bosses. Little fun fact, the Deirdre ~ Goddess of Time boss doesn't have any contact damage due to her hitbox lol

Submitted(+3)

Very fun game :) 

Submitted(+2)

controls were very difficult for me, i assume this has to do with the retro style of the game. Cool artstyle and everything else though!

Developer(+1)

Thanks for playing! You can rebind the controls in settings

Submitted(+2)

The music was really good and fitting, and boss designs were unique from each other. I like the gameplay variety provided by the different bosses, characters, and upgrades. It took me quite a while to get accustomed enough to the controls to be able to actually fight properly though, and was almost turned away by that. I also wish I could get information on the upgrades before purchasing them.

Developer(+1)

Thanks for playing! As of now, the upgrades are simple DPS/cooldown boosts. We will hopefully add more elaborate upgrades after the jam

Submitted(+2)

This is such a very good but a bit too hard game for me ! Pixel art is really on point, you guys impressed me !!! If I had one thing to say it will be that the arena is too much zoomed, as we don't have enough space to get safe and decrease stress before going back to fight ! Thank a lot for your submissions :)

Viewing comments 40 to 21 of 89 · Next page · Previous page · First page · Last page