Judge feedback
Judge feedback is anonymous.
it's extremely satisfying to get everything set up right as the game progresses. It was incredibly tense throughout, with well-balanced progression!
the GDD is very well-detailed and design. I like that the art has a gargantuan amount of detail, and the choice of a limited color palette really makes everything stand out.
Overall, great start to a game, and a great GDD overall! Wonderful work!
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1Py2lrRIJQ7FzYQh4KI54UZN-lOMm6IyCsOSX8rw-XkE/edit?tab=t.0
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarise your game!
Space Core is a prototype of a tower defense strategy game in which you play as a soldier with the mission to build mega turrets around a supermassive neutron star and defend it from an approaching asteroid belt attracted by gravity, hold on until your teammates extract the energy from the core. There are 3 types of turrets with different attributes, evolutions and upgrades. The asteroids are generated in random waves with rules and exponentially, no two games will be the same. It also has a small narrative story of your commander talking to you.
Please explain how your game fits the theme:
The concept of placing weapons around a core behaves as if the entire base is a single weapon in itself that you build in parts. It heavily depends on how the weapons are positioned around the core, each one has a specific role that complements the other, creating strategy along with the upgrades and evolutions of the weapons.
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