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Crazy Kitchen's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| USE OF THEME | #398 | 2.502 | 2.889 |
| CONTROLS | #455 | 2.406 | 2.778 |
| FUN | #482 | 2.309 | 2.667 |
| BOSS DESIGN | #499 | 2.213 | 2.556 |
| Overall | #558 | 2.165 | 2.500 |
| ART / VISUALS | #606 | 2.213 | 2.556 |
| SOUNDS / MUSIC | #806 | 1.347 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
Your weapons "spin" around the player and fire when reaching the north-most point. Random weapons are added to random "weapon slots" once enough sugar is collect, these weapons are decided by the spinning roulette
Did your team make the majority of the art and music during the jam?
Yes
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Comments
Interesting Game! Rated! ;)
Thank you, if you check out and rate mine as well!
All the best! ;)
It’s a shame the project was abandoned :c I must admit I would have been curious to see it finalized.
I like the overal look and feel, the movement like this is good, aiming is natural and as character is donut its fitting haha, I rate graphics the most, but I like everything, also if you have time, please rate my game, thanks!!
Good gameplay, nice style, but lacks interactive mechanics.
Thanks you for the feedback! I had big plans for this one, but sadly RL caught up to me and I only ended up with a handful of days to work on it early on and then it got abandoned.
nice art style and good gameplay.
Thank you for the feedback!
Good concept and easy controls. Unfortunately, I had no sound, which made the gameplay less enjoyable. However, I was still hooked for a few minutes. Keep it up!
Thank you for the feedback! Sadly I only worked on this for about 5 days before having to abandon it due to real life.
This is an amazing concept! Love the idea of spinning a wheel to get an attack! Sad that this was scrapped, as this would have been a cool idea. Very fun overall though! :)
Thank you very much for the feedback! Sadly life got away from me and I just couldn't find time to work on it. I'm glad to know I was on the right track.
How many health bars does this pie have!?
Fun concept! Hope that you'll add a bit of a tutorial/instructions about what all the mechanics are doing. I was overwhelmed at first.
All the health bars! I am considering moving the donuts health to the player itself so the only bars will be the boss health and sugar meter.
Right now, the boss nor the player can die because they are in "testing mode." I just wanted to test the games resolution and see how it played in HTML. Thanks for playing and feedback! I will be building a tutorial stage with a training dummy to teach the mechanics :)
Awesome! Thanks!