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Power Vacuum's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #373 | 2.959 | 3.091 |
| Originality | #384 | 3.133 | 3.273 |
| Fun | #649 | 1.828 | 1.909 |
| Presentation | #703 | 1.741 | 1.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
The player manages various type of power, mostly as energy.
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Comments
Unfortunately just couldn't seem to fully figure out what was going on. I tried both Wind and Fire and I managed to win with wind but I really only think it was because I kept using the lightning strike. While a proper tutorial would be nice, I think what would also help is having a match start with less available to the player. Not super sure how you could go about that with this game in particular, but often times in resource management games having the player start with less tools and gradually expand can kind of act as a natural tutorial!
really not sure what is going on, maybe add a section to the itch explaining rules a bit more? I'd love to try it with an understanding of the rules
Thanks for giving a try. I expanded a bit the How to play section but I think it's better if I put a tutorial in-game when the jam ends.
I admit I didn't understand much about it, it starts out very confusing and the constant zooming bug was driving me crazy xD without the bugs and with a bit of refinement, including visuals, it will become a lot of fun!
At first a bit confusing...but overall pretty fun
Seems like a cool concept, bummer it didn't get finished.
I have no idea wahts going on I'm too stoopid.
Cool concept with the "request" sliders, that's actually a great inclusion that many resource management games could use! I wasn't super clear on what moving the cards around did or the functionality of some cards themselves, but it's a fun take on the theme!
Thank you! I didn't have as much time as I expected so many cards reamained without their effect and some mechanics didn't make the cut. The card positioning only has very small effects on transmission of electricity (very badly conveyed) and movement of resources (another mechanic only halfway done).