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SPIN!!!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| USE OF THEME | #427 | 2.437 | 2.545 |
| CONTROLS | #511 | 2.263 | 2.364 |
| BOSS DESIGN | #596 | 1.915 | 2.000 |
| FUN | #606 | 2.002 | 2.091 |
| Overall | #606 | 2.045 | 2.136 |
| ART / VISUALS | #650 | 2.089 | 2.182 |
| SOUNDS / MUSIC | #735 | 1.567 | 1.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
the player is a weapon who has to spin to attack the boss and monsters.
Did your team make the majority of the art and music during the jam?
no
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Comments
* * * * * R a t e d ! ;) * * * * * Great idea! Creativity 10/10!
Thanks, I’d appreciate it if you could rate it too!
Like the Idea! I also like how simple yet effective the graphics look! Really awesome!
(PS: If you're willing to I'd love it if you can rate and leave some feedback on my game! This is my first ever jam and I'd love to see where I can improve for the future!)
hey, thanks for trying this out. This is my first game jam too! I will surely checkout your game too.
Its an interesting take on the spin theme, I like the simple graphics in this game, they fit perfectly, it reminds me to classic arcade games a lot, I rate graphics and fun on top, but all is cool, also if you have some time, please rate my game too, thanks!!
hey, thanks for trying and rating this, i will surely rate your game too!
Hey
This is a really cool idea. Easy to understand, hard to play. Would like to understand how it damages other enemies (including bosses) vs how it receives damage.
Looking forward to seeing what the finished version looks like.
hey! thanks for the kind response. this just uses collision checks for the damage, also the boss has a charge attack thing which is broken. :))
This game is currently unfinished and in developement, The complete version will probably be released next month and if anyone wants to follow the development process do check out my X(twitter)! Thank You
I really like the idea and vibe of this game, but I can't really figure out how to actually fight the boss. I get that you were probably trying to make it difficult, but every time I lead the goblins away, I come back to the boss to see if I can get a few hits in, but there are already more goblins and I get mobbed. It's also really difficult to actually damage anything. It feels like I lose all momentum right before I even touch the boss and end up doing 2% damage and then get mobbed.
This has the capacity to be an AWESOME game, but as it stands it feels somewhat unfinished.
thank you very much for trying out this game, and as you can tell this is very much still in development, i had many more things in mind. I plan to complete this, and the next version should be out around next month. again thank you for the kind response :))
The controls are good, but it was hard to damage the boss without taking damages. I would like to test it again when it's more advanced !
thank you for trying out this, really appreciate it. I will be releasing the more advanced version next month!
LOVE how I can control the character so easily. Everything else seems to be unfinished. This would have probably went to finals if more time was spent on it.
thank you for trying this, this is a very early prototype(couldnt even complete the prototype fully) and i am currently working on completing this and do plan to release this next month!
Cool!
thanks for trying!
This is actually a nice idea for game, but the boss has 2 attacks and I managed o break out of bounds really easly
hey! thanks for trying this out. this is a very early prototype and i am currently in process of developing the full game, that i would like to release this next month. there will be more weapons to choose, more attacks for the boss and much more. thanks again!
Tell me when you release it (otherwise I'll forget), I'll try it!
yep