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Mankind's Purification's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| BOSS DESIGN | #408 | 2.475 | 3.500 |
| USE OF THEME | #456 | 2.357 | 3.333 |
| SOUNDS / MUSIC | #509 | 2.239 | 3.167 |
| ART / VISUALS | #512 | 2.475 | 3.500 |
| Overall | #550 | 2.200 | 3.111 |
| FUN | #645 | 1.886 | 2.667 |
| CONTROLS | #698 | 1.768 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
2D game from side view, with Fighting bosses with elements of fighting with sword and using magic in way of painting around enemies.
Did your team make the majority of the art and music during the jam?
Yes, for art and sounds, Music was used from links below.
If not, please link to any asset packs or resources used here.
https://pandabeatsmusic.com/ https://codyoquinnmusic.com/home#copyright-free-music
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Comments
oh wow, this game is very charming. I loved playing it and felt wanting more. The art and sounds domplimen each other well. Great game
Hi!
I see there are still some games left on the "less rated projects" list.
I just found your game there and rated it. ;)
If you have time, please take a look at my project and rate it too.
I would really appreciate it!
Have a nice day / evening!
Hi!
I see there are still some games left on the "less rated projects" list.
I just found your game there and rated it. ;)
If you have time, please take a look at my project and rate it too.
I would really appreciate it!
Have a nice day / evening!
I think the feel of the game is really good, I find it a bit hard but it may be me, graphics are cool and everyrthing seems to fit, its refreshing to have this kind of new mechanics in game. I rate mechanics and graphics the most, but all is cool, if you have time please check my game, thanks!
This game is really sick, i like the circle mechanics and the idea you need blood to use them. I don't like the attacking mechanic however, it feels clunky and hard to control. Great job!
Hey, thank you for playing and feed back, yeah I agree with attack mechanic it was first game and basically attack mechanic was second mechanic after movement, and it was not good development by us, but it's glad to hear that main machanic and idea about circle mechanic works, we put a lot in it :)