Very fun and creative take for the game jam :D I loved the design it was very charming - The camera was bit weird but other than that very fun
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A Part Together's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality | #67 | 4.211 | 4.211 |
| Fun | #340 | 2.895 | 2.895 |
| Theme | #364 | 3.000 | 3.000 |
| Presentation | #395 | 2.947 | 2.947 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
A Part Together uses `power` in the older platformer sense of a new `power` or `ability. Such as Mario picking up the flower power and getting the `power` to shoot fireballs. In A Part Together, you can steal the powers of the enemies you kill to help you achieve better platforming, abilities, and attacks.
Comments
I liked the ideas-- the gameplay mechanic of swapping out parts and ending up with abominations was interesting and funny. Combined with the graphics (which I liked), the experience was interesting and charming!
I thought the movement felt a weird because the camera control made movement tricky at times. Though probably because 1) I was playing using mouse and keyboard and 2) I played on the browser, so please take that feedback as you will because I do know that you strongly recommended to use a controller.
No I appreciate the feedback. The game uses momentum based movement, which is isn't common I don't think for that type of platforming. The camera is partially done the way it is so you can set it in a perspective and handle platforming without it shifting too much. Its all unusual and I wish I hadn't focused on it as much. I should have just focused on the parts mechanic lol, oh well!
this game is silly in a great way
goofy aspect to the game is spot on
made me laugh a lot
this game is silly in a great way
goofy aspect to the game is spot on
made me laugh a lot
Frog head is the meta.
Frog Head -> Bunny Body -> Dog Legs -> Gun Arm
Hmmm... idk. I don't know if I found the turret gun arms. Does it depend on what body you have? It seemed like I could hit stuff easier with the guns on the rabbit body but it is a little hard to tell.
I went back and explored some more after I saw your comment and I was shocked to find that it had saved my progress! That detail is very much appreciated. I had assumed that the "new game" vs "continue" options were just placeholder.
I did eventually give up trying to parkour through the wings segment and would just YOLO at it with the frog head. Not sure if that was the best strategy in actuality though. XD
Hyper ambitious game and huge fan of the goofy dog model! Impressive story, world building and your UI design is top notch, really appreciated how user friendly it was. Had me laughing and emotionally invested to bring back Pepe. Fantastic work!
Thanks for playing! I was way too ambitious. I should have just focused on momentum in a platformer lol. Having to balance out 2k worth of parts combinations was impossible haha.
I really love the models, they are so dopy and really gave the game the vibe I was going for. My favorite is Annoying Bird. He like an washed up N64 character that's mad the graphics have moved on.
Not sure if you were inspired by the N64 game Space Station Silicon Valley, but this definitely has many similarities to that game. I wasn't able to make it very far because I kept dying, but I found the animal combinations to be very amusing! I also had some trouble trying to start the game with a controller so I had to use mouse + keyboard.
Thanks for check it out! Space station silicon valley had a huge impact on me as a kid. I always wanted to modernize the concept lol. The games also inspired a bit by tarkov haha.
I tried to do both the animal parts and momentum platforming. I should have picked just one thing to focus on.
To get the controller to work it's a bit wonky, you have to stop touching the mouse and keyboard and click a buttons on the controller.
frog with propeller on head is peak game design. Had fun with it, good job! 









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