Breaking things was very fun, although sometimes the physics was a little unpredictable at times. Great game!
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PowerCube's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #342 | 2.887 | 3.333 |
| Theme | #489 | 2.598 | 3.000 |
| Presentation | #494 | 2.502 | 2.889 |
| Originality | #588 | 2.406 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
The player has to go fast to build up power which they use to destroy obstacles.
Comments
Awesome idea for a game, it would be cool to see it extended!
I also liked the bonus of getting to mess around with the test level at the end, it was pretty fun running around breaking everything.
This could be the beginning of a nice little rage game. The rotation of the cube made everything infinitely more difficult and random feeling, and the game would be much easier if the rotation of the block was frozen. The bounce mechanic was difficult to get a feel for but was fun once I understood it more. Also, look into coyote time. Nice concept!
Nice work. I like the destruction part, nice touch.
It felt a bit too random sometimes when you were slightly on an angle and trying to boost/jump.
I think the game could benefit from changing the pacing a bit, when you die you have to wait a bit and that coul be made a lot faster. Just BAM, BOOM -> Ready to go again!
There were some really cool layers of juice added. I really like how the flag will fragment into pieces. Really cool use of physics.


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