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A jam submission

Pogo-Stick'emView game page

YOU ARE THE WEAPON
Submitted by CuprumStudios (@CuprumStudios) — 11 hours, 35 minutes before the deadline
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Pogo-Stick'em's itch.io page

Judge feedback

Judge feedback is anonymous.

  • The game plays smooth in the browser, try to tether the bottom part of the pogo stick to the ground so the leaning and jumping feels a bit better. The GDD is quite scarce, try to gather your thoughts on the GDD before developing the game. I liked the idea of using augments to the pogo stick to act as his weapons. Don't get discouraged and keep it up, it's a fun little prototype which plays quite well and shows off the potential of the game.

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1IIaofBMia31m4o4WKIRNuaMxpr9XEYZ-9Koa4BWkebc/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarise your game!
A/D for tilt, Space to Charge/Release a jump
G for coin and rocket, and F for Bullet 1,2,3,4 for weapon slots.

You are a pogostick which collects and uses weapons

Please explain how your game fits the theme:
You are a pogostick which has weapons, and you kill things, you are the weapon

Is there anything you'd like the judges to pay particular attention to?
I didn't do too well on the jam, so I mostly came up with stuff on the spot, but I still added what I could to the GDD

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Comments

I liked the switching of the weapons, and how it attaches to you. I just wonder why there were different buttons to fire them, would've been easier if all of them used the same button.

Developer

I originally was gonna have different attacks for some slots, i just didn;t have time to, and didn't bother changing the code

Submitted

Nice game and a great puzzle towards the middle. I feel that the game could be a lot more interesting if you focused on the pogo aspect instead of introducing the other weapons and mechanics. Rocks, bullets, etc. The sword was pretty cool though :)