* * * * * R a t e d ! ;) * * * * * Great idea! Creativity 10/10!
Thanks, I’d appreciate it if you could rate it too!
Play game
SPIN!!!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| USE OF THEME | #427 | 2.437 | 2.545 |
| CONTROLS | #511 | 2.263 | 2.364 |
| BOSS DESIGN | #596 | 1.915 | 2.000 |
| FUN | #606 | 2.002 | 2.091 |
| Overall | #606 | 2.045 | 2.136 |
| ART / VISUALS | #650 | 2.089 | 2.182 |
| SOUNDS / MUSIC | #735 | 1.567 | 1.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
the player is a weapon who has to spin to attack the boss and monsters.
Did your team make the majority of the art and music during the jam?
no
Comments
Like the Idea! I also like how simple yet effective the graphics look! Really awesome!
(PS: If you're willing to I'd love it if you can rate and leave some feedback on my game! This is my first ever jam and I'd love to see where I can improve for the future!)
Its an interesting take on the spin theme, I like the simple graphics in this game, they fit perfectly, it reminds me to classic arcade games a lot, I rate graphics and fun on top, but all is cool, also if you have some time, please rate my game too, thanks!!
Hey
This is a really cool idea. Easy to understand, hard to play. Would like to understand how it damages other enemies (including bosses) vs how it receives damage.
Looking forward to seeing what the finished version looks like.
I really like the idea and vibe of this game, but I can't really figure out how to actually fight the boss. I get that you were probably trying to make it difficult, but every time I lead the goblins away, I come back to the boss to see if I can get a few hits in, but there are already more goblins and I get mobbed. It's also really difficult to actually damage anything. It feels like I lose all momentum right before I even touch the boss and end up doing 2% damage and then get mobbed.
This has the capacity to be an AWESOME game, but as it stands it feels somewhat unfinished.
This is actually a nice idea for game, but the boss has 2 attacks and I managed o break out of bounds really easly


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