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Metal Top Solid's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| USE OF THEME | #58 | 3.700 | 3.700 |
| CONTROLS | #123 | 3.249 | 3.249 |
| BOSS DESIGN | #124 | 3.307 | 3.307 |
| Overall | #127 | 3.303 | 3.303 |
| FUN | #181 | 3.164 | 3.164 |
| SOUNDS / MUSIC | #209 | 3.031 | 3.031 |
| ART / VISUALS | #241 | 3.365 | 3.365 |
Ranked from 293 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
You, as Metal Top Solid, will face huge enemies
Did your team make the majority of the art and music during the jam?
yes
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Comments
the balancing isn't perfect, you have to recharge a lot but the visuals are pretty cool and the feedback is good, which is very important
The artstyle is really good and the idea is excellent for the theme.
I found the boss fights really difficult, felt like I have to recharge too frequently why the boss is bullet spongy but these are just balance things.
The controls are really simple and smooth and the music is nice!
Great idea , i like the retro style off it.
High-quality 3D games made on jam always cause me great respect.
This game is one of them.
Very good use of the theme, the boss design is nice, the art is quite bright and memorable.
Using life and speed for attack is an interesting find.
Excellent work!
This game was pretty fun to go through! There's a lot of detail put into this game that I haven't seen put in often! The customization was a really nice surprise, and a whole opening cutscene with lore was completely unexpected. I struggled a bit to get the recharge station timing down and had to switch to easier difficulties, but that was also because I was having mouse issues in the browser version with it leaving the window. I haven't seen other comments mentioning this so I think this is probably just a me issue or browser version exclusive.
I also just absolutely love the concept of beyblade lookin things just getting into giant mechs and statues. That is so fun to me and came with a cinematic camera angle which was cool. Good job!
i liked the art style and the boss designs so much
The spinning top model reminds me of early Beyblade designs! Recharge station are super cool and the effects coming from shooting and spinning are super immersive and don't feel out of place! Well done! I'm super impressed with the amount of content!
I like the retro aesthetic , feels nostalgic even tho that time wasn't my youth...
The 3d art is really good, and I love your take on the theme. The character customization is not something you usually see in jams. I think that a bit more polish could've gone into the menu, and I wish that the intro cutscene either didn't automatically proceed, or it gave you a bit more time to read. Other than that, I found that the gollem's water laser attack almost always killed me with how it seems to move at the same speed as you, which is almost a guaranteed death if you're near the edges, which you kinda have to be in order to heal. That was the only real issue I had with this game though. It was a lot of fun, and the love that went in is clear. Great job!
The player design was cool, the design is similar to a beyblade. The background music was good, the controls were easy to pick up, and the 3d art was great! Well done!
Beat all three bosses! They were all really cool and the game mechanic was super interesting. I feel as if the sounds were a bit repetitive, so a change in pitch from them would be awesome, but overall I really enjoyed the game! The game menu reminded me of the Wii, and the game itself reminded be of PS2 Vita era, really awesome job!
Great idea for the theme, I love being a beyblade! :D
Overall the game is pretty fun, make sure you don't lose all your speed and learn how to avoid boss attacks while still dishing out some major damage. Great work on the powerup too, I like that it stacks within your current life but you can lose them if you die, incentivizing the player to change strategy a bit after gaining them.
The sound was the biggest downside for me. The sounds themselves were nice, but the shooting sounds from the player and satellites are a little loud especially when there are many firing.
Really great concept, and looking forward to seeing more games from you!
Cool game loved that graphics
This is epic it reminds me of ps2 games which really fit the theme. and the vfx was great
the logic of game was a bit confusing for a while (why we use speed as source of magic), but i figured it out. this one game that sends you back in ps1 era with the visuals, sounds, even font. nice game overall!
really hard for me!!i'm too old :(
It is funny because beyblades are supposed to rip each other. But this one had a different twist. The gameplay is fun. I like how we have to recharge to survive and shoot while boss can attack us during the process, allowing us to strategize our routine as these recharge stations can be destroyed.
Is the power up only appearing in x0 life? Maybe it's just me, but I find it hard to find. Maybe a light ray shooting towards the sky can help us find its location whenever it spawned that will be great.
A lot to like about this one. A fully functional game loop. 3d boss fight with a lot of spin! That fact that you had the time to add a customizing option is fantastic.
If there is one thing I could wish: Do not default to the highest difficulty level, it can be very frustrating if you never played the game before and I did not expect a game to default to this. Other then that there is not a lot I could ask for.
Well done!
*GASP
New Beyblade game!!! Never thought this one is in boss rush jam. Awesome nostalgic since PS1 era
The game is fun! I really enjoyed the story. Great work!