I like the samurai theme in this game,almost monochrome graphics are cool and I notice models are detailed and well made, this give a nice touch, also the mechanics are solid, its great to have combo system and the ability to defend us as well, I like overal everything really, the white black and red colors make us focus a lot into the action and not be distracted in details, well dont, cool game!!!
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Spiral Shadows's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| ART / VISUALS | #172 | 3.579 | 3.579 |
| BOSS DESIGN | #216 | 3.000 | 3.000 |
| CONTROLS | #239 | 2.895 | 2.895 |
| Overall | #275 | 2.904 | 2.904 |
| FUN | #282 | 2.895 | 2.895 |
| SOUNDS / MUSIC | #375 | 2.632 | 2.632 |
| USE OF THEME | #432 | 2.421 | 2.421 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's Take on the Theme
All player and boss abilities use the theme in various ways.
Did your team make the majority of the art and music during the jam?
All art was made during the jam. The music is not my own and is from non copyrighted sources
Comments
I really like the esthetics of the game. Cool choice of music. I spanked four of the Bosses, Artemis was the first one that wasn’t as easy as the other once. Cool player skills and Boss variety. Would love to have some audio feedbacks of getting hit or dealing damage.
Overall cool little game. A Job well done!
Hey JSavageJS!
I really adore your game concept! The visuals are stunning, and the black, white, and red color scheme works so perfectly together and pleases my eyes. The music you picked gives it such a cinematic feel, like a blend of a movie and a game.
I know it’s a lot of pressure for a jam, but I’d love to see more of your game polished up and ready to play.
You’re incredibly talented!
You've been rated ⭐ ⭐ ⭐
Please rate us back! Let’s lift each other up! 🚀
visuals are amazing! only thing i would change to the visuals is the ability for the player to rotate the camera. couldn't get pass the black screen glitch but still had fun attempting to get passed it multiple times
Pretty cool Japanese ink style you got there, but it is noticeable that it is still unfinished. A big deal for me was that my character had a smaller one behind im animated, while a big ninja figure stood still in front. Regardless of those mistakes caused probably by lack of time the game looks pretty clean. Keep it up!
I really like the vibe, but the boss felt a bit easy, and I'm not sure if this is intentional but the screen just turned black.
Overall, a pretty good idea for a game, needs some tweaking and building, but it's a good foundation. Good job!
As a black and white enjoyer, loved the aesthetic. There's a great idea in using these shadow 2d objects in a 3d space. A bit less red could actually add to the atmosphere, in my opinion, but it's a minor impression. The choice of song was pretty good, it isn't synced up to the action through code, but it has the rhythm of the action of your game, so sometimes the sound and the gameplay match up so well it actually feels like your inputs are shaping the music.
A small garden of great ideas and execution, I adored it.
Loved feeling like a sith apprentice duking it out against my master. Visually great! Attack cues make the boss fights manageable too. Wasn't sure what happened but my screen went black when I was close to beating the first boss... Great work!
Really interesting art style!
The bosses have some cool attacks, but there is little feedback for getting hit
I really enjoyed playing your game. The feel, style, and responsiveness are on point for me, and despite the web version having audio and graphical bugs, and the bosses feeling a bit easy - I really had a great time fighting all of them. Good work JSavageJS, keep it up! =)





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