Had much fun with this one. Great potential if you keep working on it
Play Toxic Blasterz
Toxic Blasterz's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #22 | 3.238 | 3.238 |
| Visuals | #63 | 3.000 | 3.000 |
| Overall | #78 | 2.714 | 2.714 |
| Gameplay innovation | #84 | 2.286 | 2.286 |
| Theme matching | #107 | 2.333 | 2.333 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members (number, nicks, discord if you want)
Only me
Did your team make the majority of the art and music during the jam?
No
Game engine
Comments
This would be great mobile game! Reminds me of Archero, very fun game. I love the sound design and the visuals, only thing missing is some weapon upgrades or varieties.
- DokkaDok
Game feels nice, its a shame there arent more mechanichs or other types of enemies. After a few levels it get repetitive. Mambe some level design would help. In any case its really fun!!
(Edit) The poison mechanic could be utilized much more!
Sorry, I wanted to show your game some love but I won't download and run random executables. Consider making your games playable in the browser to reach a wider audience!
Its a very nice game! I quite liked the graphics, and specially the effects whenever you hit the enemy! You did an amazing work! GG!
i have talked about you in a topic go check it out
/jam/coco-code-gamejam-1/topic/4565197/what-game-you-think-it-wil...
The game is very complete, it has audio settings, pause, menu, sound effects, and a level and combat system. Congratulations on the work, it's really fun to play.
Game is good! Could’ve used more visual impact but it is a good game nonetheless!
the game was surprisingly op he mixed a shooter game with poison theme in a perfect way
combat is really responsive. its like a real version of those mobile app ad game. but it got stale after 9 levels of the same guys and the same gun and the same level layout. I am pretty upset that I got to level 10 and got killed through the wall by a boss only to find out that there is no saving. cool concept though. as stated in other comments camera is a bit poor. widening it a little, varying the level layout, adding more guns, and varying enemy AI and mechanics to force the player to dodge and cleave through the enemies (also shrink the enemy hitbox to e smaller than the sprite, its a game design thing) would all be pretty simple and make the 9 levels up to 10 less of a chore and more of a snappy action gunner. killing swaths of enemies is really cathartic but you need to go out of your way to do it, pretty nice game overall. I give so many tips because I like it a lot, as I said, killing enemies is really satisfying and the graphics are cool.






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