It makes you want to explore, and it helps to have a minimap so you don't get lost in the attempt xD
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Moley Holey's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #31 | 3.773 | 3.773 |
| Game Design | #34 | 3.939 | 3.939 |
| Overall | #34 | 3.792 | 3.792 |
| Fun | #44 | 3.833 | 3.833 |
| Innovation | #49 | 3.636 | 3.636 |
| Graphics | #64 | 4.008 | 4.008 |
| Theme | #158 | 3.561 | 3.561 |
Ranked from 132 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I think this game is pretty nice! The procedurally generated stuff is cool and the graphics have the potential to be released with ads with some added polish. Overall great work
Very nice! I like your dungeon crawling and jewel collecting mechanics. This game reminds me a lot of a game called Zomie Incident for the MSX. My negative criticisms for the game would be that trying to platform by making blocks with the block-gun is pretty slow and frustrating, especially coupled with the physics. I also thought the game started to lose it's appeal pretty soon. I ended up finding the same structured rooms and becoming bored. But I liked this overall. Great audio, concept, and graphics.
One of the few games I tried so far with procedurally generated content!! GREAT!! 5 stars game design!
Please consider rating our game too ;)
https://cyberlab-studios.itch.io/packed-out
This is very good for a jam game! The graphics are top-notch, the sounds funny (one sound reminded me of Winnie the Pooh), and the mole and the shopkeepers were cute.
The gameplay is good, too, but it was sometimes tedious to stack 20+ blocks to get to a hole in the ceiling. Having the drones follow my mouse a bit would have been nice as well, particularly in those rooms where I started at the bottom and there were 2 enemies (the drones would stick with the mole and I had to work a bit to get them to a good position). And sometimes I would enter a room and find myself in spikes or lava.
The mole could have been a bit more animated, maybe having some recoil when shooting a block. He/She/It could also follow the mouse with his face, or eyes.
I used the controls just for the hearing your funny sound you recorded XD
the graphic doesn't get my attention so much but it has a lot of potential for releasing on steam. keep going my friend!
I had fun while playing this! Good work, Hope to see more development on this game.
The sound effects absolutely went nuts! So funny!
I like how you can drill and create blocks at the same time, just like Minecraft!
And the random generation is also well done. Good job!
Holly Molly this game is feels so polished, and i love how chill the game feels. You can feel warm in your heart by looking at Moley and friendly bee smile. Fun game, i love it <3
Interesting game you got here. Wish that the game saved when you go to main menu and spawning blocks was faster and less clunky.
This was interesting, I didn't get very far as I had some trouble with getting the drone to attack stuff which was frustrating but I can see where the game is going. Really well done
Very nice game design. The game tutorial was very helpful in telling me how to play the game. I liked that everything in the game had its own sound.
I cannot believe how polished and full of content this game is with only 7 days of work. The art, music, sound effects, level design, game mechanics, player controller and overall presentation of the game is incredible. Might be my favorite game of the jam so far. Very, very impressive.
My god, that's a lot of content and polish for a game made in one week. How the heck did you do it?
Anyway, I like the art and particle effects, also, the gameplay is solid. I also particular like how touching the bee girls will make them wiggle (very cute!).
The only complaint I have is this...sometimes, you spawn right next to a lava pit, that's cruel level design lol.
Great work!
Cute sound effects and art! One thing, the jump was a bit hard for me to control (perhaps because of the physics?). Otherwise, I really like the atmosphere and the mechanics. Good job!









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