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Thunder Punch's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #17 | 4.254 | 4.254 |
| Theme | #28 | 4.324 | 4.324 |
| Presentation | #58 | 4.366 | 4.366 |
| Originality | #105 | 4.000 | 4.000 |
Ranked from 74 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Power"?
The player has a single power bar which they need to charge up while avoiding enemies. Once your power bar is full, you can punch enemies sky high. More power = bigger punches, but your power bar is also your health bar, and charging reduces your movement speed.
Avoiding enemies gets trickier as the waves keep coming, so it's risk = reward to keep the fight going!
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Comments
Really well designed arcade game! Absolutely love the presentation, including the sounds and with the music changing depending on the gameplay aswell. My only complaint is the games pacing (mainly charging up) being a little slow but it wasn't bothering me that much
Really cool game! Very much enjoyed it
Thanks for playing and for the kind feedback :)
I wanted the bigger power bar to have a risk associated with it, i.e. taking longer to charge and therefore having to avoid enemies for longer.
Maybe a 'fast charge' powerup might be a cool addition in future to impove the pacing a little.
simple but effective! i loved the sfx and animations and the gameplay loop created some fun tension around dodging while trying to keep my bar charge. as someone who loves going melee/unarmed builds in their RPGs, i will always rate punch games highly
Good game! Love the soundeffects