Game Version: 0.5.8.147
Card ID: Repulsor Beam (23008), Jame Rhodes (23001b)
Expected vs. Actual Results: I cannot select to play Repulsor Beam (23008) when War Machine's Ammo is at 0, even I had Gauntlet Gun (23005) in play that would generate 1 ammo for that card.
Repulsor Beam (23008) reads:
Hero Action (attack): Remove 1 ammo counter from War Machine → deal 4 damage to an enemy.
Gauntlet Gun reads:
Resource: Exhaust Gauntlet Gun → generate a [green] resource for a War Machine event and place 1 ammo counter on War Machine.
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Also James Rhodes (23001b)'s ability is working wrongly. It should be limited with only once per phase.
It reads:
Action: Choose a War Machine card in your discard pile and shuffle it into your deck.
Forced Response: After you change to this form, discard each ammo counter from your identity.
It has been errata'd into
Action: Choose a War Machine card in your discard pile and shuffle it into your deck. (Limit once per phase.)
From RRG1.6 page 60 under War Machine Hero Pack section
WAR MACHINE HERO PACK
JAMES RHODES (#1B)
Should read: “Action: Choose a War Machine card in your discard pile and shuffle it into your deck. (Limit once per phase.)” (Added “(Limit once per phase.)”

