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A jam submission

VirionView game page

Fight the monster from within
Submitted by Hekkerán (@HekkeranSharp) — 5 hours, 28 minutes before the deadline
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Virion's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#123.7633.917
Overall#313.0423.167
Presentation#382.8823.000
Concept#393.0423.167
Enjoyment#462.4822.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Me (Solo)

Software used
Blender, Photoshop, Unity, Audacity

Use of the limitation
The idea of everything being alive let me to the idea of you being literally surrounded by something alive, and thus placed you inside a behemoth monster's guts.

Cookies eaten
0 (ate two bags of chips)

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Comments

Submitted(+1)

Now I understand what my body feels at 37 degrees

Submitted(+2)

I like it, it's fun with an interesting idea, but the camera sensitivity is too strong, a bit annoying to play.

Submitted(+1)

Really fun idea. Good job but sentisivity is too strong, hard to aim

Developer(+1)

I would have liked to add a sensitivity slider as the default value i set felt inconsistant across different computers i tried it with. But alas i ran out of time unfortunatly, still thanks for playing!

Submitted(+2)

I was hoping to see someone do something like this for the limitation. The concept is very cool, but it gets repetitive a boring easily. With some refinements and additionally complexity it should be pretty solid though. I wasn't a fan of the way you move forward when throwing though, it felt weird to me.

Developer

Thanks! And yeah i agree with you, i simply ran out of time to add more things and refine the experience. 

And the step forward was also not meant to be as jarring as it is and its something i regret not fixing when i first implemented it but oh well, thats just how the cookie crumbles.

Submitted(+2)

I never imagined fighting kidney stones could be this interesting

Submitted(+3)

scorn as it should be.

Submitted(+2)

Interesting and unique interpretation of the limitation.

Submitted(+2)

Visually it’s pretty good for such a simple game, though for that reason I didn’t find it very exciting. I like the idea of destroying a monster from the inside a lot, as well as the white blood cells breaking apart when destroyed. Too simple and easy for my liking, but well done either way :)

Developer

Yeah i simply ran out of time to refine the expereince and add more complexity, there were supposed to be more enemies, some you could pick up and throw, some that would shoot projectiles you could catch etc. And a final boss which would have been the monster's heart. But alas scope creep got me abit this time around, spent too long on the visuals. 

¯\_(ツ)_/¯

Submitted(+2)

NAH THIS ONE IS AMAZING !!! 

The scrap chunk & throw mechanic is soooo goood like omg. The music s insane and i would have loved to see more enemies... 

A-ma-zing works, congrats and keep going ! 

Submitted(+3)

I love this concept and how grimey and goopy everything looks and feels!