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Escape The Island's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| X Factor | #7 | 2.714 | 2.714 |
| Uniqueness | #9 | 3.071 | 3.071 |
| Sound Design | #10 | 2.429 | 2.429 |
| Performance | #10 | 3.000 | 3.000 |
| Art Style | #10 | 2.714 | 2.714 |
| Theme Usage | #11 | 2.143 | 2.143 |
| Overall | #11 | 2.679 | 2.679 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I came for the escape room.
I didn't realize it was horror until after I was in, but I did finish. Controls were awkward for left-handed use, and I found the ocean texture harsh to look at.
Congratulations on completing it though.
Good little escape room, puzzle type game. Good animations, models and textures. I figured out the puzzle but the elevator got stuck. Did it again and managed to get the two jerry cans to escape. Solid sound design too!
2 stars on theme usage, one for each chest jellies.
Good little escape room, puzzle type game. Good animations, models and textures. I figured out the puzzle but the elevator got stuck. Did it again and managed to get the two jerry cans to escape. Solid sound design too!
2 stars on theme usage, one for each chest jellies.
I think I understood how you interpreted the theme "It Takes Two" as soon as I looked down in the game lol. Was surprised to see jiggle physics in a game jam game. A lot of this is actually very impressive, and I think you've got a really solid start of an exploration puzzle horror game. I wish my computer could run it a bit better though. It almost crashed at the start and the whole game was a bit laggy, but then again my laptop is considered pretty old these days. Even so, it was a lot of fun exploring the island, pushing buttons and trying to piece together the environmental storytelling. I'd love to see this expanded into something I can really sink my teeth into, and maybe get a few more scares along the way. Good job man.
i thinking in remake it to fit my original idea and expand it!
Nice 3D game for a game jam. Gutsy! Walked around, push a button, pulled a lever, kicked a few barrels around. Didn't do much else because I couldn't get upstairs and didn't know what else to do. Still, good visuals, decent sound, all in all a good submission.
Thanks i´m thinking in ramade it from scracth to add the content tnat i have no time to add for the Jam and expant it!
You had me at Redot logo! :D Seriously though, I love exploration games so this was fun. I kind of expected to be able to open the door with the zombie though, or have one or two of those other corpses chase me. Maybe expanding the idea would be a fun horror experience.
In fact my original ide was the zombie starting to chase and attack the player (i did the whole animation set for that thing) but due time constrains i can´t implemant the combat mechanic.
i thinking in ramade it for a long and more interesting a fun gameplay
Cool exploration! Though, I did find a soft-lock on my first attempt. I pushed the button next to the lift that makes it go down, then I pushed the other button that makes it go up when I wasn't on the lift. After pressing the other button again to lower the lift, the lift would never raise again, no matter which buttons I pressed.
the idea was the elevator broke when you get to the second floor to force the player or search the two gas jerrycan but i havent enough time to polish that mechanic.