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DISCARD the cult's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment (Best Game) | #3 | 4.000 | 4.000 |
| Horror | #11 | 3.143 | 3.143 |
| Story | #21 | 2.643 | 2.643 |
| Sound Design | #31 | 2.714 | 2.714 |
| Aesthetics | #37 | 2.929 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you used the SCREAM ROULETTE, what results did you use to inspire your game?
we did not use the scream roulette
What engine did you use to make this game?
Unity
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Comments
THAT. WAS. FUN.
Dude after this jam I want you to make this like a full fledged campaign driven game. Maybe its the fan of card games in me but this was so fun to play and I feel like it has so much potential to grow from beyond this game jam. amazing stuff.
Thanks for your comment!
We planned to create something like a card roguelike like Inscription, but we only managed to make this card puzzle. In the future, we could add upgrade system and other stuff to make the complete campaign game. Maybe, maybe...
I beat the game,
Cool design, simple and clear idea
I enjoyed it
Truly my weakness will always be roguelike type card games, and alas, I've once again been trapped. I'm so mad I cannot beat the (what I presume to be) the final enemy! In a good way of course :D
But ye, some feedback. The card mechanic is nice, I like how instead of going for the usual 4 suite poker card system, you had 3 types only, and must say; the suite/symbol design is genius here, easy to read and pleasant to look at. I do also like how the game plays, though I feel right now most of the times I died it was not because I made a mistake or bad play, but because my cards simply did not have enough numbers compared to the opponents, this time in a not-so-good way. I kinda was left to wish that instead of instant death you could only loose portion of health to get more cards or something like that, but alas, this all might just come down to me not using my items ideally or not realizing I was making mistakes. So basically all this to say: Would love to see this developed further and given even more depth! Good work ^^
But one thing that is just straight up no from me is the death high pitch audio, blew my ears out, probably my headphones too, with that one. Not a fan at all sorry. I can see (not hearing much else rn) the idea and what you were going after, but it just was way too loud. Shame because I really did vibe with the music and audio otherwise.
Thanks for your comment! Unfortunately, we were unable to create a roguelike card game, but we created a card puzzle. There are not enough upgrades and bonuses here, you will have to think at the moment, without a global strategy.
However, I am very glad that you enjoyed it!
Good entry! The card game was enjoyable and the artwork was very well done! It was annoying to have to restart from the beginning when I died and I agree with what others were saying about the game feeling empty between flights. Great work!
This was a nice entry! Controls and functions all worked nicely, the art put things in the mood and the sound design choices were great. Eventually escaped that cursed forest. Nice work!
I beat the game and saved our protagonist from DOOOOOM! That was pretty fun, kinda reminded me of Slay the Spire in the artstyle for the cultists (Slay the Spire is my favourite game so it's a compliment).
It was fun and simple, I just wish there was a bit less walking since there's not much to look at between fights and you have to redo it all over again if you fail. Maybe adding some spooky decor and greenery would help? Or have it be in a straight line, in a temple as you're fighting your way to freedom?
As others stated, if you have three items, you have to use the bottom one, the others won't work. That's the only bug I noticed.
I had fun!
Thanks for your comment! I'm glad you compared it to Slay the Spire (that was one of the references).
I find the concept of this hilarious. It's like Ima kill you but lets duel first. Unlike the others I had 3 items at the last boss but I could use them. I just had to use them in a specific order, not that they helped.
This was so fun, really enjoyed I think you should hide the cursor on overworld as it is distracting (as not used there). As Code_404-com said I noticed I couldn't use my items on last boss thought he was buffed if I could have used it might have finished the game ? I think I will try again :)
Bug: If you have 3 items, you cannot use any of them.