Nice game :)
Play game
Holes's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #67 | 3.727 | 3.727 |
| Game Design | #68 | 3.773 | 3.773 |
| Innovation | #75 | 3.545 | 3.545 |
| Overall | #132 | 3.386 | 3.386 |
| Audio | #168 | 3.136 | 3.136 |
| Theme | #270 | 3.182 | 3.182 |
| Graphics | #305 | 2.955 | 2.955 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Definitely a cool mechanic, and an overall well designed game! It felt kind of slow to jump back into the game after dying, so maybe a checkpoint system would have been nice. It was seriously fun to play though, excellent job!
If you'd play our game as well, we'd appreciate it. /jam/brackeys-3/rate/573993
I really like this one. Something about it is just very satisfying. I feel like it can be a bit janky at times when you jump into some blocks as you solidify them, but otherwise this is a good entry! Please give my game a try too! :)
Really cool concept for an endless runner game... It took me a while to understand the controls but after that it was.. Really well done :)
feel free to rate me back when you get a chance :)
Really nice work, i like the mechanic of switching worlds. I had very much fun playing it. :)
nice work bro well done !! :) the art style is more than epic !!
btw i rated ur game can u do the same pls ?? and thx any way !! ❤️
Simple concept but is surprisingly fun to play. liking how the game utilizes both the moue jumping and the block switching in very balanced manner.
This is my favorite so far. I love the mechanics. Hard but no too much. One think that did bother me is that when i reached a checkpoint the platforms changed automatically, that confuse me a lot. But despite that i love this game. 5/5 from me.
Nice and addictive game, the movement is hard to master haha. Good job.
The game is really quite addictive. i just can't get enough of it. Great work on the game. The music, the controls, everything is super cool and fun.
I really wish the character could have been controlled by the keyboard and not the mouse. Or else a choice for the user to choose between the keyboard and mouse controls.
Toggling platforms as a main mechanic for a platformer is a really cool idea, which you could easily extend upon. Great work!


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