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"Voices Of The Void" Alpha

Gather unknown signals from deep, silent space · By mrdrnose

Voices of the Void 0.8.2 Bug Reports Locked

A topic by mrdrnose created Jan 20, 2025 Views: 129,298 Replies: 823
This topic was locked by mrdrnose Mar 31, 2026
Viewing posts 101 to 120 of 460 · Next page · Previous page · First page · Last page

Kerfur-O gets stuck in the water while collecting hash codes

Керфур-О застревает в воде пока собирает хэшь коды

[pa0082b_0006] Kerfur-O on load is absent equipped accessories until one of said accessories is unequipped.

Kerfus often sticks too close to the creek  and ends up getting stuck in there, along with killer wisps?? Somehow they end up in the creek as well with no way of getting out, even if they notice me and try to leave the creek (to no avail)

(+2)

[pa0082b_0006] The framerate still steadily decreases as time goes on throughout the day.

Same

(+1)

[pa0082b_0006] Trying to enter the Tutorial brings you to the main map. Certain things indicate this is still the tutorial and not another mode, such as being unable to save.

Trying to play the game for the first time. Tried entering into the tutorial (only option). I was met with great confusion when the game plopped me directly in the world with zero guidance and no tutorial. It took me a great while to figure out that it did not put me in the tutorial at all, and instead into one of the other game modes. I would greatly appreciate this bug being fixed, so I could learn how to play the game

(+1)

Looks like you've downloaded the test version, pa0082b_0006. I'd recommend downloading the second option on the download page, which is the latest stable build, even if just long enough to play the tutorial before trying the test build. The tutorial works in the stable build.

Haha
Yeah that was careless of me, sorry. Thanks a lot!

You're welcome <3 It's been fixed in the new test release.

after unpacking the game, an error pops up and some files are not installed.

0.8.2-b - "Return to sender" may no longer work - on untitled_187 the thing just crashes into the ground, through the trampoline.

Is The Funny Setting turned on? It won't get bounced away without it

I see, it wasn't, thanks

you can override the processor drive with another

(1 edit)

Played this new version and my game has crashed upon some "jumpscare event". I processed the signal and was listening to it, then I pressed "save signal" button and weird crap started to happen - everything paused and various colorful lines gradually appeared on my screen like my gpu was dying. And then at last everything turned to black and a "Fatal error" dialog box popped up. At first I thought that this was part of a jumpscare, but then I found out that it produced the Unreal Engine exception callstack:

Fatal error!
Unhandled Exception: EXCEPTION_STACK_OVERFLOW
0x00007ff68ff716ec VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff68ff88a69 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff68ff796cf VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff68ff670d6 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff68ff88aac VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff68ff796cf VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff68ff670d6 VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff68ff88aac VotV-Win64-Shipping.exe!UnknownFunction []
0x00007ff68ff796cf VotV-Win64-Shipping.exe!UnknownFunction []
...

The last three calls are repeated until the end, the whole callstack consists of 100 calls.

Edit: this was 0.8.2b 0006 version.

(3 edits)

Loaded up my save and it has such a low framerate that it is unplayable. Plenty of computer resources left in task manager. Normally after pausing (and going to  a different window and back) or loading the game is like this for  only 10-15 seconds, but this time it just won't go away. Disabling shadows solved the problem, but I've never had this problem before on this version. Is this a problem with my save, or something else?

EDIT: This only occurs in/near the base. However, I have never had this problem last long before and I am only using 66% of my total memory, with VotV only using 12%.

0.8.2b   
I can't process the signal to the 3rd level, I have to press the button all the time.

Я не могу обработать сигнал до 3-го уровня, мне приходится все время нажимать на кнопку.

Чтобы сигнал обрабатывался до третьего уровня автоматически, необходимо купить для этого улучшение и включить автообновление на панели (или где эта кнопка сейчас находится хз)

Улучшения я купил, оно мне не хочет автообновление включать. 

А переключатель включал? Точно знаю, что до обновления текстур всех компьютеров был переключатель, который надо вручную включать

Я глупый, оказывается появилось еще одно улучшение, которое я не купил

Kerfur keeps ending up stuck in the river, I think her pathfinding is bugged/expects there to still be ice

Interacting with the certificate causes a gray box to appear in the middle of the screen, is this normal ?

(+1)

kerfus pathfinding sucks it keeps getting stuck in the most craziest places and at the bridge in the back same with the whisps they get stuck in the water somehow

0.8.2b Not sure if I should report this as a bug or if it's just a new thing in this series of test patches, but I'm able to consistently load up a day 17 story save with good Ariral rep and have one of them come turn my base upside down the moment everything loads in.

screen resolution does not change

(1 edit) (+1)

0.8.2b Unsure if this is intentional or not, but the crank flashlight's battery will go down when trying to charge the flashlight after the first alt + right click while holding the flashlight.

0.8.2b, The game will just sometimes freeze for about 15-20 seconds, I've only noticed it while at/approaching the base though.

"Плохое солнце" не наносит никакого дамага и не отрывает мясо с персонажа.

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