I found this game quite interesting and never played as a mouse before. I think the instructions being displayed at the start lasts for like 1 second which is too fast for me to read it lol. I had fun being chased by a cat, took me 3 deaths to realize I wake him up by hitting his ball toys. Good game, scary cat, not enough cheese. :c
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MIDNIGHT MUNCH's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Horror | #8 | 3.240 | 3.500 |
| Enjoyment (Best Game) | #12 | 3.549 | 3.833 |
| Sound Design | #12 | 3.395 | 3.667 |
| Story | #25 | 2.469 | 2.667 |
| Aesthetics | #35 | 2.932 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
If you used the SCREAM ROULETTE, what results did you use to inspire your game?
Don't let it get near you
What engine did you use to make this game?
Godot
Comments
The movement in this game had me giggling - I love the charge jump and the traps and their different effects. As a cat person, I must unfortunately declare that I did not like this cat, and he scared me quite a few times - the AI was really nice! I found myself making many attempts at the game, especially near the end of the game, and I wish it was quicker to jump back into the game if I died. It's also too dark to read anything in some areas. Overall, amazing jam game, and it was really fun and unique!
This was really fun to play! I liked the whole concept, seeing the world through a rat's eye was a very interesting idea, and the dungeon area was very fun. The nightvision also was a good idea, I kinda expected things to become visible when you used it since you made the switched functional. Maybe the bedroom could have specific markings on the walls, or there could be messages left by previous rats warning you of the poison? Also maybe a gauge showing you how much you charged your jump would be helpful, so you don't overdo it and yeet across the room like I did.
I enjoyed the fact that the code was randomized so you can't brute force it. The mechanic to remember clues is also a nice touch, especially since I feel like that game would be a great one to speed run, and having to remember the notes or write them down would make it slower and less fun.
My main enemy wasn't Beast, I think I only woke him up maybe twice and once was on purpose to see what the gameover was like. However the lighting made the platforming hard at points. I couldn't finish it because when I got to the end of the dungeon and tried to eat the satanic cheese, Beast got to me through the pentagram. I think I'll try again when I don't have the flu anymore, it was fun. Oh and some of the sounds seemed kinda random, they got me to jump once or twice but when nothing happened, I just started ignoring it. Maybe that was a bug on my end? My computer is old.
Despite bullying the game as much as I could, it was very stable and there were barely any glitch. The game froze, like, once? And when I got on top of the bedroom cupboard and jumped, I clipped through the roof. But honestly that was it. I'm used to playing way glitchier games in jams, so that was a really good surprise.
Also Beast made me think of NightMind, so that was a plus. The design looked properly spooky, but not overly so.
Overall that was a very fun game and I can imagine people trying to beat each other's high scores.
The game is really spooky and the cat feels like a real threat throughout the game. There were sections in the dungeon area where I thought I was safe from the cat but it found its way in! The gameplay is well done as well! There is so much detail I particularly like how you can set the starting area on fire, it's very creative! The only bug I found that hindered my experience (mildly) was when your vision narrows (I don't what causes this) the Jump bar is mostly invisible which can make it hard to jump during those times. Also, at one point in the dungeon area with the floating rocks, I got stuck in a spawn point that caused me to instantly fall into the abyss so I had to restart the game from the start. Great job guys!
Damn that rat can jump... I particularly liked the bedroom spook. Good Job :





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