Neat story and the character designs are really well made (I especially like the shepherd lady)
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Everything is Okay's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #142 | 4.167 | 4.167 |
| Theme | #284 | 3.589 | 3.589 |
| Overall | #416 | 3.398 | 3.398 |
| Enjoyment | #472 | 3.456 | 3.456 |
| Audio | #524 | 3.222 | 3.222 |
| Gameplay | #720 | 3.000 | 3.000 |
| Innovation | #805 | 2.956 | 2.956 |
Ranked from 90 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You're in a world where everything is seemingly perfect and nothing can go wrong. But there's something off about it.
What code and assets did you not make from scratch during the jam (if any)?
Music from Dova Syndrome
Ding sound effect from pixabay
Some code used from various Youtube tutorials
The player's walking and standing sprite were made by me but before the jam started.
How many people worked on the game?1
Comments
Very nice game, I love the drawings. I would've loved some more sound effects, but it's still pretty good and the story's interesting, made me curious until the end
I tried to find an alternate ending, but I couldn’t 😞. But that’s okay—I had a great time playing and really loved the game’s visuals!
I played twice and got both endings. This is impressive! Good platforming and neat story really tie together the package for me personally, I feel jam games lean towards one or the other far too often and can't spread out. This was awesome, the art was amazing as well, and having two endings is also really cool!
Muisic really suits gameplay ^^ Cool art!
I didn't like camera work, you have a nice platforming, but camera doesn't fit it. GMTK have a good point on it.
Also changing dialogue options to numbers or to W/S + Space might be a good idea. So you don't need to use mouse. Less controlls =)
Finished both endings ₍𝄐⩌𝄐₎ nice narative
An experimental combination of platformer and visual novel. Good one and the music choice was really nice.
Amazing game, the art is really good and the story is very nice. I had to go play it twice to make sure I experienced the two endings! I liked the feel of the platformer and how the game played, great work!
Overall the unique art style is what kept me playing for the characters.
What could improve:
So the platforming didn't really fit the vibe of this game for me. It screamed more cozy platforming for me isn't really a cozy game. That being said for platforming the gravity felt a bit light.
What I'd like to see:
I prefer to see a different mechanic implemented into the game to match the cozy feel. More interactions of the characters. Maybe a town search and find left to right movement rather than vertical jumping.
Thanks for the feedback! I usually make visual novels, so I don’t have much experience with other types of games. That’s why there are some visual novel-like aspects in it. I wanted to challenge myself with something more complex, which is why I went with a platformer. With that in mind, I’m curious about what you think would better fit the cozy feel.
Wow this was such a well thought out and created game. I loved the story and the art is phenomenal, especially the character portraits! Platforming is also smooth and the story is really nice. I can't believe I had to destroy buttons :(
Really like the overall execution of the plot, both of the endings are very nicely done. Maybe you could tile the blocks better together, so it wouldn't look so blocky, except it you wanted to go for that style.
A very nice Story, I liked it very much :)







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