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Endless Possession's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #169 | 3.667 | 3.667 |
| Innovation | #183 | 3.708 | 3.708 |
| Overall | #290 | 3.528 | 3.528 |
| Enjoyment | #395 | 3.542 | 3.542 |
| Theme | #403 | 3.458 | 3.458 |
| Visuals | #487 | 3.625 | 3.625 |
| Audio | #576 | 3.167 | 3.167 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Wandering as an adventurer, you meet your demise after battling a wave of monsters.
However, you're in luck as you've come back as a ghost!
Nothing goes wrong when you're a ghost :)
Living in the ghostly realm means that your worries of death are no more!
The world remains the same but your experience has changed.
You must possess characters to complete puzzles to gain power-orbs. Your adventure is now focused on obtaining power-orbs to successfully defeat the wave of monsters - and you've got all the time in the world to do so!
What code and assets did you not make from scratch during the jam (if any)?
https://limezu.itch.io/moderninteriors
https://rafaelmatos.itch.io/epic-rpg-world-asset-pack-crypt
https://rafaelmatos.itch.io/epic-rpg-world-the-depths-of-the-mountain
https://rafaelmatos.itch.io/epic-rpg-world-pack-grass-land
How many people worked on the game?4
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Comments
Omg please polish this more :O
Dying and becoming a ghost that can solve puzzles via possession to help buff you for the wave combat system is such a unique idea. I love this mechanic so much, and it was such a pleasant surprise when it happened.
I did find the combat a little clunky and had one of the puzzles bug up on me tho.
Y'all planning on continuing with this?
I do have some things id like to change after the game jam finishes, like the combat as you mentioned and also tighten up any bugs left too!
Awesome, guess I better give you a follow then! Keen to see what comes of this project ^_^
This is awesome for a game jam! Could definitely see this spinning into a full-fledged game
Thank you so much! We're looking to polish the fighting and get rid of bugs after the jam!
There is so much to do! You did a great job in terms of variety but some of the things are a little rough (sometimes dying w/o health bar moving, or not dying, or leaving corpse or not, some traps not firing). Still, great job!
Very creative and interesting idea! Also, there's a lot of content and various puzzles to solve. I guess my only issue was the movement of the characters that you can possess, felt a bit sluggish, but it is just a minor gripe. I definitely enjoyed exploring this world!
Had fun playing game! Art is cool :)
But I got stuck in a wall and there are even no one to kill me around :(
It would be good to add skip button on "you died" screen
Nice game, with innovative mechanics and fun gameplay! Maybe movement/fighting/enemy AI could be tweaked/polished, felt a little slow-ish at times to control the character. Overall a great job!
You had me at the beginning, I really thought that was it when I died. There's a lot of content I haven't even explored too, with a lot of different interactions!
I think I could be even more immersive for the AI to not immediately detect we are an enemy when we possess their ally, so we can sneak up on them. Great entry!
I really enjoyed possession mechanic, great game!
Great Game, It Felt Good To Stack The Enemies And Kill Them Lol, Good Luck.
Haha great intro switcharoo! Was fun trying to figure out the different puzzles, game overall had a good feel to it! Can't believe the amount of content thats here! Great work!
Very cool game concept I was not expecting that! Fits the theme perfectly. I like the different skillsets for each enemy, great job!
Very cool idea, lots of content for a jam game!
Thank you so much! was defs a bit of a scramble to make it all in the jam :')
I liked the idea, ngl when i first died I thought that was it ! When i've reread the entry description that's when i understood that the game just begins when you die hahaha
hahaha small plot twist! thank you so much for playing :)
Super interesting idea! Had fun, but could not solve the color skeleton puzzle.
Thank you so much! The color skeleton puzzle is definitely the most difficult (...I personally haven't been able to succeed, but others on the dev team have!) Thankfully you should still be able to defeat the boss even if you don't have all the orbs
Very cool and interesting game! I couldn't solve the puzzle with the red and blue skeletons but I beat the boss anyway :)
boss defeater!! congratulations :D and thank you for playing!
I like the system of this game.
Thank you! Glad you liked it :)
Great idea and the game contains a lot of content. I also like the way you implemented the theme. Also got stuck on the red skeleton side.
Thank you so much! we've fixed the bug where you get soft-locked into the red side - hopefully makes that puzzle easier to complete
Fun game! I did seem to get stuck after possessing a red side skeleton, but other than that I enjoyed the puzzles!
Thank you! The red/blue skeleton puzzle's the hardest one - I get stuck myself haha :') glad you enjoyed it!
Really impressive game. I like the idea. Would love to see this developed as a full game. Well done.
Thanks so much! glad you like the idea :)