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Builtown's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #64 | 4.392 | 4.392 |
| Gameplay | #65 | 3.895 | 3.895 |
| Overall | #91 | 3.800 | 3.800 |
| Innovation | #98 | 3.871 | 3.871 |
| Enjoyment | #119 | 3.895 | 3.895 |
| Audio | #135 | 3.731 | 3.731 |
| Theme | #771 | 3.018 | 3.018 |
Ranked from 171 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In the game, you need to create buildings by planning which block comes after another, ensuring that nothing goes wrong.
What code and assets did you not make from scratch during the jam (if any)?
SFX by Kenney
Music by https://opengameart.org/content/tower-defense-theme
How many people worked on the game?2
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Comments
The art and design were perfect ! game was very polished and addictive
The graphics are fabulous. I couldn't comprehend the entire mechanic, but had fun playing it and making combos with the houses I bought. Good job!
Love the art a lot!
The game is easy to understand and quite interesting
Zooming out as wrote in comments below is really a good idea :)
good game
Nice mechanics, well polished, congrats!
A super addictive building game, with simple mechanics but with enough depth to keep you hooked for hours. The feeling of satisfaction when making combos and optimizing blocks is great, and the isometric pixel art aesthetic is impeccably achieved, something that is not easy to implement so well in such a short time.
The level of polish is impressive: the visual effects, animations and block placement sounds make every decision feel meaningful. The tutorial is very well designed, guiding you without being invasive, which makes learning to play feel natural and fluid.
It would be great to be able to zoom in to see the full city and perhaps add more variations or events to expand the strategy in the long run. But even as it is, it feels like a game ready to be released on mobile platforms or PC.
Amazing work for only a week of development and a team of two people! I’d love to see how this idea evolves in the future. 🚀
Great puzzle, very straight forwad mechanics. Overall game is polished, nice visuals and audio design, all components have a nice match. I enjoyed playing it! A few suggestions:
The mechanics are fun and easy to learn. It does need some strategy to make a higher income and when I made a combo I felt satisfied. It can fit the mobile game very well, but I wonder if there can be more variation of this mechanic? Overall the game is amazing !
The game could be much wider in deed, yet we focused on polishing (and good sleep ^-^). We probably expand it after jam
Great visual and I like the art style good luck
Amazing game ! Visual, audios and gameplay are really great !
so good in game art, music and controller feelings, great animation and effect, I got little confused about the game design,not very get how to choose
Nice Gameplay and Creativity, Visuals and Audio were great Aswell.GJ
game concept, art, and mechanic are all great!!
Great job!
It's always a delight to see games with isometric pixel art, congratulations on the game
So glad you like it! I have little experience in isometric, this is encouraging for me
ten out of ten! it was really addictive and fun. well done.
Thank u!
The game is good its become addictive after a while. A good game!
Loved the pixel art visual for this game. Kudos for the isometric challenging to accomplish and implement so well done.
We started from classic 2D and in the middle I just rotated sprite at 45 degree and could not allow myself undo that. Isometric truly adds beuty here
Great! Well done.Super polished, complete game. Could be on Steam today.
very fun!!
Very nice game! It was really fun. I started to find the best combos and which cards to buy. Gave me balatro vibes to some extent. Very good!