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A jam submission

Totally Normal Clicker GameView game page

Submitted by DANCINGmonke — 9 seconds before the deadline
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Totally Normal Clicker Game's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#14232.1572.750
Audio#14701.9612.500
Theme#15512.0592.625
Enjoyment#16711.8632.375
Overall#16731.8632.375
Gameplay#18441.5692.000
Visuals#19511.5692.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Its JUST a clicker game. What's wrong with a TOTALLY NORMAL clicker game. There's NOTHING WRONG in this game.

What code and assets did you not make from scratch during the jam (if any)?
i Mostly did the programming part as that's what i usually do. Since this is my first game jam i didn't know how to create assets like art and sfx
So here are the sources of my assets:
sound effects: Pizabay
Font: https://rhaskia.itch.io/spooky-pixel-font

How many people worked on the game?
1

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Comments

Submitted(+1)

I understand the premise, which is definitely cool.

Regardless, thousands of clicks is just too much. Specially for a jam game, where people may be sliding from one game to the next. Also, when a pop-up appeared that made me restart, that was pretty much it. Not many people will reach 1000, even less will finish it.

Sound gets obnoxious. There should be pitch changes (or some of variation), and choosing audio for the clicking that doesn't get cut off.

I liked the aesthetic, though. Good job on that front!

Submitted(+2)

Cool idea!  The sharpening sounds were satisfying haha

Developer

Thanks for the comment.

Submitted

Not gonna lie. I was surprised when something popped up at 500 clicks because at that point it had been several hundred clicks since the last "Glitch"  and I thought maybe that was the end of the content. Part of me wants to know when the next "Glitch" is, and part of me is hesitant to get to 1000+ clicks without knowing if anything will happen

Submitted(+1)

Cool idea, I like the white "Glitches", although as stated, gets a bit boring.

Still, good job on delivering :3

Developer

Thanks for the comment. I was a bit too ambitious with the idea but with the deadline i couldn't more stuff i planned. I'll try to make it less boring

Submitted(+1)

ngl i got kinda bored after 1000 clicks

Developer

I planned more interesting things. But the deadline. Anyway, thanks for playing :D

Developer

Please be merciful. Its my first time(that's what she said RAHHH).