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1.5 Dimensions's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1123 | 2.550 | 3.250 |
| Audio | #1470 | 1.961 | 2.500 |
| Enjoyment | #1626 | 1.961 | 2.500 |
| Overall | #1663 | 1.879 | 2.396 |
| Gameplay | #1761 | 1.667 | 2.125 |
| Visuals | #1795 | 1.765 | 2.250 |
| Theme | #1999 | 1.373 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
What can go wrong
What code and assets did you not make from scratch during the jam (if any)?
I made everything
How many people worked on the game?1
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Comments
An interesting idea, unfortunately I could not understand it fully. It would be nice to have a bit more of a solid tutorial before the big chambers.
Interesting idea! I don't see how it implements the theme however, but I liked the concept of "1D movement in 2D environment" and having to rotate myself ^^. Great job!
Interesting idea. Quite a unique way of moving around, nice job.
Awesome concept! The intro cutscene is so fun and the game itself is very challenging but it felt nice to play. Only downside is sometimes I would get completely stuck with no way to turn around, and have no choice but to reset all my progress. This is a really cool game, great job !
This is a really interesting idea. I love having to use the environment to rotate myself. It would have been nice to have some indication of which end was forward so I could predict where I was going to move more easily. I liked the music too.
Interesting little puzzler. Not too difficult, but fun enough. Good job!